DragonFly users List (threaded) for 2006-06
[
Date Prev][
Date Next]
[
Thread Prev][
Thread Next]
[
Date Index][
Thread Index]
Re: High interrupt CPU usage in top
:I did 16k aswell, and yes it was much lower on both OS's. I figured you
:wanted a 'worst-case' sorta thing is all :P Oh, and the whole mess with
:the hard disk set up was very temporary, I was just too lazy to mess
:about changing jumpers around really.
:
:Is the interrupt issue some sort of accounting stuff in the kernel like
:Joerg said? If so, is that debugging info of sorts which may possibly be
:removed / optional in future releases?
Well, its hard to say. After examining the code I found that there
*ARE* cases where the statistics clock is counting non-interrupts as
interrupts, but I don't know how large an effect that has on the
accounting.
Another measure of interrupt overhead is to simply do a 'ps axl' and
observe the run times for the various interrupt threads. Perhaps
do a before-and-after comparison using buildworld as a time and
figure the time verses the total time it took to build the world.
-Matt
Matthew Dillon
<dillon@xxxxxxxxxxxxx>
[
Date Prev][
Date Next]
[
Thread Prev][
Thread Next]
[
Date Index][
Thread Index]