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XDGA(3)               DragonFly Library Functions Manual               XDGA(3)
NAME
       XDGA - Client library for the XFree86-DGA extension.
SYNOPSIS
       #include <X11/extensions/xf86dga.h>
       Bool XDGAQueryExtension(
              Display *dpy,
              int *eventBase,
              int *errorBase)
       Bool XDGAQueryVersion(
              Display *dpy,
              int *majorVersion,
              int *minorVersion)
       XDGAMode *XDGAQueryModes(
              Display *dpy,
              int screen,
              int *num)
       XDGADevice *XDGASetMode(
              Display *dpy,
              int screen,
              int mode)
       Bool XDGAOpenFramebuffer(
              Display *dpy,
              int screen)
       void XDGACloseFramebuffer(
              Display *dpy,
              int screen)
       void XDGASetViewport(
              Display *dpy,
              int screen,
              int x,
              int y,
              int flags)
       void XDGAInstallColormap(
              Display *dpy,
              int screen,
              Colormap cmap)
       Colormap XDGACreateColormap(
              Display *dpy,
              int screen,
              XDGADevice *device,
              int alloc)
       void XDGASelectInput(
              Display *dpy,
              int screen,
              long event_mask)
       void XDGAFillRectangle(
              Display *dpy,
              int screen,
              int x,
              int y,
              unsigned int width,
              unsigned int height,
              unsigned long color)
       void XDGACopyArea(
              Display *dpy,
              int screen,
              int srcx,
              int srcy,
              unsigned int width,
              unsigned int height,
              int dstx,
              int dsty)
       void XDGACopyTransparentArea(
              Display *dpy,
              int screen,
              int srcx,
              int srcy,
              unsigned int width,
              unsigned int height,
              int dstx,
              int dsty,
              unsigned long key)
       int XDGAGetViewportStatus(
              Display *dpy,
              int screen)
       void XDGASync(
              Display *dpy,
              int screen)
       Bool XDGASetClientVersion(
              Display *dpy)
       void XDGAChangePixmapMode(
              Display *dpy,
              int screen,
              int *x,
              int *y,
              int mode)
       void XDGAKeyEventToXKeyEvent(
              XDGAKeyEvent *dk,
              XKeyEvent *xk)
DESCRIPTION
       The XFree86-DGA extension is an X server extension for allowing client
       programs direct access to the video frame buffer.  This is a brief
       description of the programming interface for version 2.0 of the
       XFree86-DGA extension.
       XFree86-DGA is not intended as a direct rendering API, but rather, as a
       mechanism to "get the X Server out of the way" so that some other
       direct rendering API can have full access to the hardware.  With this
       in mind, DGA does provide clients some direct access to the hardware
       without requiring a separate rendering API, but this access is limited
       to direct linear framebuffer access.
       Most of the reasons for the XFree86-DGA extension's existence are now
       better served in other ways.  Further development of this extension is
       not expected, and it may be deprecated in a future release.  The
       features that continue to be useful will either be provided through
       other existing mechanisms, or through an extension that address those
       needs more specifically.
       XFree86-DGA is initialized by passing a number corresponding to a valid
       XDGAMode to XDGASetMode().  Clients can get a list of valid modes from
       XDGAQueryModes().  Each XDGAMode corresponds to a different framebuffer
       layout.
       XDGAQueryModes() returns a pointer to an array of XDGAModes which are
       valid for the given screen.  num is the number of elements in the
       array.  The returned array can be freed with XFree(3).  The XDGAMode
       structure is as follows:
       typedef struct {
          int num;
          char *name;
          float verticalRefresh;
          int flags;
          int imageWidth;
          int imageHeight;
          int pixmapWidth;
          int pixmapHeight;
          int bytesPerScanline;
          int byteOrder;
          int depth;
          int bitsPerPixel;
          unsigned long redMask;
          unsigned long greenMask;
          unsigned long blueMask;
          short visualClass;
          int viewportWidth;
          int viewportHeight;
          int xViewportStep;
          int yViewportStep;
          int maxViewportX;
          int maxViewportY;
          int viewportFlags;
          int reserved1;
          int reserved2;
       } XDGAMode;
       num     A unique identifying number (num > 0) for the mode.  This is
               the number referenced when initializing the mode.
       name    The name of the corresponding modeline as given in the
               xorg.conf file.
       verticalRefresh
               The vertical refresh rate for the modeline (in Hz).
       flags   Any of the following may be OR'd together:
               XDGAConcurrentAccess
                   Indicates that concurrent client/server access to the
                   framebuffer is possible.  If this flag is not set it is
                   very important to call XDGASync() before directly accessing
                   the framebuffer if a call to XDGAFillRectangle(),
                   XDGACopyArea() or XDGACopyTransparentArea() or any Xlib
                   rendering function has been made prior to such accesses.
               XDGASolidFillRect
                   Indicates that XDGAFillRectangle() is supported.
               XDGABlitRect
                   Indicates that XDGACopyArea() is supported.
               XDGABlitTransRect
                   Indicates that XDGACopyTransparentArea() is supported.
               XDGAPixmap
                   Indicates that a Pixmap will be returned when the mode is
                   initialized.  This means that rendering with Xlib is
                   possible for this mode.
               XDGAInterlaced
               XDGADoublescan
                   Indicates that the mode is an interlaced or doublescan
                   mode.
       imageWidth
       imageHeight
               The width and height of the framebuffer area accessible by the
               client.  This rectangle is always justified to the upper left-
               hand corner.
       pixmapWidth
       pixmapHeight
               The width and height of the framebuffer area accessible by
               Xlib.  This rectangle is always justified to the upper left-
               hand corner.  These fields are only valid if the XDGAPixmap
               flag is set in the flags field.
       bytesPerScanline
               The pitch of the framebuffer in bytes.
       byteOrder
               MSBFirst or LSBFirst.
       depth   The number of bits in each pixel which contain usable data.
       bitsPerPixel
               The number of bits taken up by each pixel.
       redMask
       greenMask
       blueMask
               The RGB masks.  These do not apply to color-indexed modes.
       visualClass
               TrueColor, PseudoColor, DirectColor, etc.
       viewportWidth
       viewportHeight
               The dimensions of the portion of the framebuffer which will be
               displayed on the screen.
       xViewportStep
       yViewportStep
               The granularity of the x,y viewport positioning possible with
               the XDGASetViewport() function.
       maxViewportX
       maxViewportY
               The maximum x and y positions possible with the
               XDGASetViewport() function.
       viewportFlags
               Any of the following may be OR'd together
               XDGAFlipRetrace
                   Indicates that the hardware can switch viewports during the
                   vertical retrace.
               XDGAFlipImmediate
                   Indicates that the hardware can switch viewports
                   immediately without waiting for the vertical retrace.
       XDGASetMode() initialises the XDGAMode corresponding to num.  To exit
       DGA mode and return to normal server operation, call XDGASetMode() with
       num set to zero.  XDGASetMode() returns a pointer to an XDGADevice if
       successful.  The XDGADevice can be freed with XFree(3).  The XDGADevice
       structure is as follows:
       typedef struct {
          XDGAMode mode;
          unsigned char *data;
          Pixmap pixmap;
       } XDGADevice;
       mode    The XDGAMode structure, identical to the information returned
               by XDGAQueryModes().
       data    If direct framebuffer access is desired and possible, this
               field will contain a pointer to the mapped framebuffer memory.
               Generally, this field will be zero unless a call to
               XDGAOpenFramebuffer() is made prior to initialization of the
               mode.
       pixmap  If the mode supports Xlib rendering as indicated by XDGAPixmap
               in the flags field, this will contain a Pixmap handle suitable
               for passing as the drawable argument to Xlib functions.  This
               field will be zero if Xlib rendering is not supported.
       XDGAQueryExtension() checks for the presence of the extension and
       returns the event and error bases.
       XDGAQueryVersion() returns the XFree86-DGA major and minor version
       numbers.
       XDGAOpenFramebuffer() maps the framebuffer memory.  The client needs
       sufficient privileges to be able to do this.  XDGAOpenFramebuffer()
       should be called prior to initializing a DGA mode if direct framebuffer
       access is desired for that mode.  XDGAOpenFramebuffer() does not need
       to be called if direct framebuffer access is not required.  If the
       framebuffer is opened,
       XDGACloseFramebuffer() should be called prior to client exit to unmap
       the memory.
       XDGAChangePixmapMode() can be used to change between two pixmap sizes
       in cases where a Pixmap is available for Xlib rendering.  The following
       values for the mode parameter are available:
               XDGAPixmapModeLarge
                   The pixmap size is defined by the pixmapWidth and
                   pixmapHeight fields in the XDGAMode structure.  The x and y
                   values are ignored in this case.
               XDGAPixmapModeSmall
                   The pixmap size is defined by the viewportWidth and
                   viewportHeight fields in the XDGAMode structure.  In this
                   mode, the x and y values specify where in the framebuffer
                   this pixmap rectangle is located.  It may be placed
                   anywhere within the Xlib renderable region described by the
                   pixmapWidth and pixmapHeight fields in the XDGAMode.  The x
                   and y values returned are the resultant location of the
                   pixmap and may be different from the requested x,y location
                   due to platform specific alignment constraints.  All Xlib
                   rendering is clipped to this pixmap rectangle.
       XDGASetViewport() sets the upper left-hand corner of the rectangle of
       framebuffer that is to be displayed on the screen.  Not all locations
       may be supported by the hardware and requested locations will be
       adjusted according to the xViewportStep and yViewportStep fields in the
       XDGAMode.
       flags can be XDGAFlipRetrace or XDGAFlipImmediate to adjust the
       viewport location at the next vertical retrace or immediately.  Values
       other than the supported values advertised in the mode's viewportFlags
       field will result in hardware-specific default behavior.
       XDGAFlipImmediate will block until the flip is completed.
       XDGAFlipRetrace will generally NOT block so it is necessary to monitor
       the viewport status with XDGAGetViewportStatus().  XDGAFlipImmediate
       requests during pending XDGAFlipRetrace requests will be ignored.
       XDGAGetViewportStatus() keeps track of the XDGASetViewport() requests
       still pending.  The return value of the function will have consecutive
       bits set (LSB justified), each bit representing a pending viewport
       change.  For example:
            while(XDGAGetViewportStatus(dpy, screen));
       waits for all pending viewport changes to finish.
            while(0x2 & XDGAGetViewportStatus(dpy, screen));
       waits until all but the last viewport changes have completed.
       XDGACreateColormap() is similar to the Xlib function XCreateColormap(3)
       except that it takes an XDGADevice as an argument instead of a Window
       and Visual.  Though XCreateColormap(3) may create usable colormaps in
       some cases, XDGACreateColormap() is the preferred method for creating
       colormaps in DGA since there may not be an advertised visual compatible
       with the DGA device.
       XDGAInstallColormap() must be used to install colormaps in DGA mode.
       XInstallColormap(3) will not work.
       XDGASelectInput() enables DGA's own event mechanism.  This function is
       similar to XSelectInput(3), and all Xlib Key, Button and Motion masks
       are supported.  The following DGA events are defined:
       typedef struct {
          int type;             /* ButtonPress or ButtonRelease + the DGA event base*/
          unsigned long serial; /* # or last request processed by the server */
          Display *display;     /* Display the event was read from */
          int screen;           /* The screen number the event came from */
          Time time;            /* milliseconds */
          unsigned int state;   /* key or button mask */
          unsigned int button;  /* detail */
       } XDGAButtonEvent;
       typedef struct {
          int type;             /* KeyPress or KeyRelease + the DGA event base*/
          unsigned long serial; /* # or last request processed by the server */
          Display *display;     /* Display the event was read from */
          int screen;           /* The screen number the event came from */
          Time time;            /* milliseconds */
          unsigned int state;   /* key or button mask */
          unsigned int keycode; /* detail */
       } XDGAKeyEvent;
       typedef struct {
          int type;             /* MotionNotify + the DGA event base*/
          unsigned long serial; /* # or last request processed by the server */
          Display *display;     /* Display the event was read from */
          int screen;           /* The screen number the event came from */
          Time time;            /* milliseconds */
          unsigned int state;   /* key or button mask */
          int dx;               /* relative pointer motion */
          int dy;               /* relative pointer motion */
       } XDGAMotionEvent;
       XDGAKeyEventToXKeyEvent() is a helper function to translate
       XDGAKeyEvents into XKeyEvents suitable for use with XLookupKeysym(3).
       XDGAFillRectangle(), XDGACopyArea(), and XDGACopyTransparentArea() are
       included with some reservation since DGA is not intended as a rendering
       API.  These are merely convenience routines and are optionally
       supported.  The associated flags will be set in the XDGAMode's flags
       field if these functions are supported.  These functions will be no-ops
       otherwise. they do not provide direct access to the hardware, but are
       simply context-less operations performed by the server.
       XDGASync() blocks until all server rendering to the framebuffer
       completes.  If Xlib or the 3 rendering functions above are used,
       XDGASync() must be called before the client directly accesses the
       framebuffer as the server rendering is asynchronous with the client and
       may have not completed.  This is especially important if the
       XDGAConcurrentAccess flag is not set in the XDGAMode's flags field
       since concurrent access by the server and client may result in a system
       lockup.
SEE ALSO
       Xorg(1), xorg.conf(5)
AUTHORS
       XFree86-DGA version 2 was written by Mark Vojkovich.  Version 1 was
       written by Jon Tombs, Harm Hanemaayer, Mark Vojkovich.
X Version 11                   libXxf86dga 1.1.4                       XDGA(3)