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EZ_WorkAreaClear(3)             EZWGL Functions            EZ_WorkAreaClear(3)


EZ_WorkAreaClear, EZ_WorkAreaDeleteItem, EZ_WorkAreaDeleteItemUsingIdx, EZ_WorkAreaInsertItem, EZ_WorkAreaInsertItemAfter, EZ_WorkAreaInsertItemBefore, EZ_WorkAreaInsertItemUsingIdx, EZ_WorkAreaRearrange, EZ_WorkAreaSelectItem, EZ_WorkAreaSelectItemUsingIdx - work area editing functions


#include <EZ.h> void EZ_WorkAreaClear(EZ_Widget *warea) void EZ_WorkAreaDeleteItem(EZ_Widget *warea, EZ_Item *item) void EZ_WorkAreaDeleteItemUsingIdx(EZ_Widget *warea, int idx) void EZ_WorkAreaInsertItem(EZ_Widget *warea, EZ_Item *item) void EZ_WorkAreaInsertItemAfter(EZ_Widget *warea, EZ_Item *item, EZ_Item *newitem) void EZ_WorkAreaInsertItemBefore(EZ_Widget *warea, EZ_Item *item, EZ_Item *newitem) void EZ_WorkAreaInsertItemUsingIdx(EZ_Widget *warea, EZ_Item *item, int idx) void EZ_WorkAreaRearrange(EZ_Widget *warea) void EZ_WorkAreaSelectItem(EZ_Widget *warea, EZ_Item *item, int *location) void EZ_WorkAreaSelectItemUsingIdx(EZ_Widget *warea, int idx, int *location)


warea Specifies a work area widget. item Specifies a display item currently managed by warea. newitem Specifies a new display item that is NOT currently managed by warea. idx Specifies an index. location Specifies an array of two integers or NULL.


EZ_WorkAreaClear destroies all display items currently managed by warea and clears the display. EZ_WorkAreaDeleteItem deletes the specified item. EZ_WorkAreaDeleteItemUsingIdx deletes the item at the given position. EZ_WorkAreaInsertItem inserts an item at the end of the list of items warea manages. EZ_WorkAreaInsertItemAfter inserts newitem after item. EZ_WorkAreaInsertItemBefore inserts newitem in front of item. EZ_WorkAreaInsertItemUsingIdx inserts newitem at the specified position. EZ_WorkAreaRearrange calls the geometry manager of warea to rearrange and redisplay the list of items it manages. EZ_WorkAreaSelectItem sets the selection on the given item. If location is not NULL, the display will be adjusted so that the selected item be displayed at the given location. EZ_WorkAreaSelectItemUsingIdx behaves the same as EZ_WorkAreaSelectItemUsingIdx, except it uses array index instead of using item directly.


EZ_GetWorkAreaSelection(3) EZWGL EZ_WorkAreaClear(3)

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