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AuRequeueEvent(3)     DragonFly Library Functions Manual     AuRequeueEvent(3)

       AuRequeueEvent - put an event back on the queue

       #include <audio/audiolib.h>

       void AuRequeueEvent(server, event, skip)
           AuServer *server;
           AuEvent *event;
           int skip;

       server    Specifies the connection to the audio server.

       event     Specifies the event to put back on the queue.

       skip      Specifies how far from the front of the queue to place the

       AuRequeueEvent puts the specified event on the event queue.  The event
       can be placed at any position in the queue, skip determines how from
       the front of the queue the event is placed.  If skip is less than or
       equal zero, the event is placed at the head of the queue.  If skip is
       greater than zero and greater than or equal the number of events
       already in the queue, the event is placed at the end of the queue,
       otherwise, the event is placed at the specified offset in the queue.

See Also
       AuNextEvent, AuEventsQueued, AuScanEvents, AuScanForTypedEvent.

       audiolib - Network Audio System C Language Interface

audiolib - event handling            1.9.4                   AuRequeueEvent(3)

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