DragonFly On-Line Manual Pages
AuMakeChangeStateAction(3) DragonFly Library Functions Manual
Name
AuMakeChangeStateAction - initialize an action
Synopsis
#include <audio/audiolib.h>
AuMakeChangeStateAction(action, trigger_state, trigger_prev_state,
trigger_reason, flow, element_num, new_state)
AuElementAction action; /* RETURN */
unsigned char trigger_state;
unsigned char trigger_prev_state;
unsigned char trigger_reason;
AuFlowID flow;
unsigned char element_num;
unsigned char new_state;
Arguments
action Returns the initialized action.
trigger_state
Specifies the state that triggers the action. This must be
one of these constants: AuStateStop, AuStateStart,
AuStatePause, or AuStateAny.
trigger_prev_state
Specifies the previous state for the trigger. This must be
one of these constants: AuStateStop, AuStateStart,
AuStatePause, or AuStateAny.
trigger_reason
Specifies the reason for the action. This must be one of
these constants: AuReasonUser, AuReasonUnderrun,
AuReasonOverrun, AuReasonEOF, AuReasonWatermark,
AuReasonHardware, or AuReasonAny.
flow Specifies the ID of the flow to affect.
element_num
Specifies the index of the element to affect.
new_state Specifies the new state for the flow. This must be one of
thses constants: AuStateStop, AuStateStart, or AuStatePause.
Description
AuMakeChangeStateAction sets the action field of action to
AuElementActionChangeState and initializes the other fields with the
remaining arguments.
AuMakeChangeStateAction is implemented as a macro.
See Also
AuMakeSendNotifyAction, AuMakeNoopAction.
audiolib - Network Audio System C Language Interface
audiolib - action initialization 1.9.4 AuMakeChangeStateAction(3)