=> Bootstrap dependency digest>=20010302: found digest-20080510 ===> Building for fltk2-2.0pre6129nb1 === making src === Compiling add_idle.cxx... Compiling addarc.cxx... Compiling addcurve.cxx... Compiling Adjuster.cxx... Compiling AlignGroup.cxx... Compiling AnsiWidget.cxx... Compiling args.cxx... Compiling BarGroup.cxx... Compiling bmpImage.cxx... Compiling Browser.cxx... Compiling Browser_load.cxx... Compiling Button.cxx... Compiling CheckButton.cxx... Compiling Choice.cxx... Compiling clip.cxx... Compiling Clock.cxx... Compiling Color.cxx... Compiling color_chooser.cxx... Compiling ComboBox.cxx... Compiling compose.cxx... Compiling Cursor.cxx... Compiling CycleButton.cxx... Compiling default_glyph.cxx... Compiling Dial.cxx... Compiling DiamondBox.cxx... Compiling dnd.cxx... Compiling drawtext.cxx... drawtext.cxx: In function 'void wrap(const char*, const char*, float, float, float, float (*)(const char*, int))': drawtext.cxx:444: warning: converting to 'int' from 'float' Compiling EngravedLabel.cxx... Compiling error.cxx... Compiling event_key_state.cxx... Compiling file_chooser.cxx... Compiling FileBrowser.cxx... Compiling FileChooser.cxx... Compiling FileChooser2.cxx... Compiling FileIcon.cxx... Compiling FileInput.cxx... Compiling filename_absolute.cxx... Compiling filename_ext.cxx... Compiling filename_isdir.cxx... Compiling filename_list.cxx... Compiling filename_match.cxx... Compiling filename_name.cxx... Compiling fillrect.cxx... Compiling Fl_Menu_Item.cxx... Compiling FloatInput.cxx... Compiling fltk_theme.cxx... Compiling Font.cxx... x11/Font_xft.cxx: In function 'int fltk::list_fonts(fltk::Font**&)': x11/Font_xft.cxx:364: warning: missing sentinel in function call x11/Font_xft.cxx:386: warning: dereferencing type-punned pointer will break strict-aliasing rules x11/Font_xft.cxx: In member function 'int fltk::Font::sizes(int*&)': x11/Font_xft.cxx:431: warning: missing sentinel in function call x11/Font_xft.cxx: In member function 'int fltk::Font::encodings(const char**&)': x11/Font_xft.cxx:466: warning: missing sentinel in function call x11/Font_xft.cxx:476: warning: dereferencing type-punned pointer will break strict-aliasing rules Compiling gifImage.cxx... Compiling Group.cxx... Compiling GSave.cxx... Compiling HelpView.cxx... HelpView.cxx: In member function 'fltk::SharedImage* fltk::HelpView::get_image(const char*, int, int)': HelpView.cxx:2351: warning: dereferencing type-punned pointer will break strict-aliasing rules Compiling HighlightButton.cxx... Compiling Image.cxx... Compiling Input.cxx... Compiling InputBrowser.cxx... Compiling InvisibleWidget.cxx... Compiling Item.cxx... Compiling key_name.cxx... Compiling LightButton.cxx... Compiling list_fonts.cxx... Compiling load_plugin.cxx... Compiling lock.cxx... Compiling Menu.cxx... Compiling Menu_add.cxx... Compiling Menu_global.cxx... Compiling Menu_popup.cxx... Compiling MenuBar.cxx... Compiling MenuWindow.cxx... Compiling message.cxx... Compiling MultiImage.cxx... Compiling NumericInput.cxx... Compiling numericsort.cxx... Compiling Output.cxx... Compiling OvalBox.cxx... Compiling overlay_rect.cxx... Compiling own_colormap.cxx... Compiling PackedGroup.cxx... Compiling path.cxx... Compiling PlasticBox.cxx... Compiling PopupMenu.cxx... Compiling Preferences.cxx... Compiling ProgressBar.cxx... Compiling RadioButton.cxx... Compiling readimage.cxx... Compiling RepeatButton.cxx... Compiling ReturnButton.cxx... Compiling RoundBox.cxx... Compiling RoundedBox.cxx... Compiling run.cxx... Compiling Scrollbar.cxx... Compiling ScrollGroup.cxx... Compiling scrollrect.cxx... Compiling setcolor.cxx... Compiling setdisplay.cxx... Compiling setvisual.cxx... Compiling ShadowBox.cxx... Compiling ShapedWindow.cxx... Compiling SharedImage.cxx... Compiling ShortcutAssignment.cxx... Compiling show_colormap.cxx... Compiling Slider.cxx... Compiling StatusBarGroup.cxx... Compiling StringList.cxx... Compiling Style.cxx... Compiling StyleSet.cxx... Compiling Symbol.cxx... Compiling SystemMenuBar.cxx... Compiling TabGroup.cxx... Compiling TabGroup2.cxx... Compiling TextBuffer.cxx... Compiling TextDisplay.cxx... Compiling TextEditor.cxx... Compiling ThumbWheel.cxx... Compiling TiledGroup.cxx... Compiling TiledImage.cxx... Compiling Tooltip.cxx... Compiling UpBox.cxx... Compiling Valuator.cxx... Compiling ValueInput.cxx... Compiling ValueOutput.cxx... Compiling ValueSlider.cxx... Compiling Widget.cxx... Compiling Widget_draw.cxx... Compiling Window.cxx... Compiling Window_fullscreen.cxx... Compiling Window_hotspot.cxx... Compiling Window_iconize.cxx... Compiling WizardGroup.cxx... Compiling xbmImage.cxx... Compiling xpmImage.cxx... Compiling scandir.c... Compiling string.c... Compiling utf.c... Compiling vsnprintf.c... /usr/bin/ar cr ../lib/libfltk2.a ... === making images === Compiling FileIcon2.cxx... Compiling Fl_Guess_Image.cxx... Fl_Guess_Image.cxx: In static member function 'static fltk::SharedImage* UnknownImage::get(const char*, const uchar*)': Fl_Guess_Image.cxx:50: warning: dereferencing type-punned pointer will break strict-aliasing rules Compiling fl_jpeg.cxx... Compiling fl_png.cxx... Compiling HelpDialog.cxx... Compiling images_core.cxx... Compiling pnmImage.cxx... Compiling xpmFileImage.cxx... /usr/bin/ar cr ../lib/libfltk2_images.a ... === making OpenGL === Compiling Fl_Gl_Choice.cxx... Compiling Fl_Gl_Overlay.cxx... Compiling Fl_Gl_Window.cxx... Compiling gl_draw.cxx... Compiling gl_start.cxx... /usr/bin/ar cr ../lib/libfltk2_gl.a ... === making fluid === Compiling about_panel.cxx... Compiling align_widget.cxx... Compiling alignment_panel.cxx... Compiling code.cxx... Compiling CodeEditor.cxx... Compiling coding_style.cxx... Compiling coding_style_func.cxx... Compiling Enumeration.cxx... Compiling factory.cxx... Compiling file.cxx... Compiling fluid.cxx... Compiling Fluid_Image.cxx... Compiling fluid_img.cxx... Compiling fluid_menus.cxx... Compiling Fluid_Plugins.cxx... Compiling FluidType.cxx... Compiling function_panel.cxx... Compiling FunctionType.cxx... Compiling GroupType.cxx... Compiling MenuType.cxx... Compiling template_panel.cxx... Compiling undo.cxx... Compiling widget_panel.cxx... Compiling WidgetClassType.cxx... Compiling WidgetType.cxx... Compiling WindowType.cxx... Linking fluid2... === making glut === Compiling glut_compatability.cxx... Compiling glut_font.cxx... /usr/bin/ar cr ../lib/libfltk2_glut.a ... Compiling glpuzzle.cxx... In file included from ../fltk/glut.h:49, from glpuzzle.cxx:35: ../fltk/gl.h:69:21: error: GL/gl.h: No such file or directory glpuzzle.cxx:39:40: error: GL/glu.h: No such file or directory ../fltk/gl.h: In function 'void fltk::glfillrect(int, int, int, int)': ../fltk/gl.h:89: error: 'glRecti' was not declared in this scope ../fltk/glut.h: At global scope: ../fltk/glut.h:194: error: variable or field 'glutUseLayer' declared void ../fltk/glut.h:194: error: 'glutUseLayer' declared as an 'inline' variable ../fltk/glut.h:194: error: 'GLenum' was not declared in this scope ../fltk/glut.h:194: error: expected ',' or ';' before '{' token ../fltk/glut.h:326: error: 'GLenum' was not declared in this scope ../fltk/glut.h:391: error: 'GLenum' was not declared in this scope ../fltk/glut.h:447: error: expected initializer before 'glutExtensionSupported' ../fltk/glut.h:461: error: expected initializer before 'glutStrokeCharacter' ../fltk/glut.h:462: error: expected initializer before 'glutStrokeWidth' ../fltk/glut.h:465: error: expected initializer before 'glutWireSphere' ../fltk/glut.h:466: error: expected initializer before 'glutSolidSphere' ../fltk/glut.h:467: error: expected initializer before 'glutWireCone' ../fltk/glut.h:468: error: expected initializer before 'glutSolidCone' ../fltk/glut.h:469: error: expected initializer before 'glutWireCube' ../fltk/glut.h:470: error: expected initializer before 'glutSolidCube' ../fltk/glut.h:471: error: expected initializer before 'glutWireTorus' ../fltk/glut.h:472: error: expected initializer before 'glutSolidTorus' ../fltk/glut.h:473: error: expected initializer before 'glutWireDodecahedron' ../fltk/glut.h:474: error: expected initializer before 'glutSolidDodecahedron' ../fltk/glut.h:475: error: expected initializer before 'glutWireTeapot' ../fltk/glut.h:476: error: expected initializer before 'glutSolidTeapot' ../fltk/glut.h:477: error: expected initializer before 'glutWireOctahedron' ../fltk/glut.h:478: error: expected initializer before 'glutSolidOctahedron' ../fltk/glut.h:479: error: expected initializer before 'glutWireTetrahedron' ../fltk/glut.h:480: error: expected initializer before 'glutSolidTetrahedron' ../fltk/glut.h:481: error: expected initializer before 'glutWireIcosahedron' ../fltk/glut.h:482: error: expected initializer before 'glutSolidIcosahedron' glpuzzle.cxx:132: error: 'GLint' does not name a type glpuzzle.cxx: In function 'void drawBox(int, float, float)': glpuzzle.cxx:266: error: 'glColor3ubv' was not declared in this scope glpuzzle.cxx:267: error: 'GL_QUADS' was not declared in this scope glpuzzle.cxx:267: error: 'glBegin' was not declared in this scope glpuzzle.cxx:269: error: 'glNormal3fv' was not declared in this scope glpuzzle.cxx:283: error: 'glVertex3f' was not declared in this scope glpuzzle.cxx:286: error: 'glEnd' was not declared in this scope glpuzzle.cxx:287: error: 'GL_TRIANGLES' was not declared in this scope glpuzzle.cxx:289: error: 'glNormal3fv' was not declared in this scope glpuzzle.cxx:303: error: 'glVertex3f' was not declared in this scope glpuzzle.cxx: In function 'void drawContainer()': glpuzzle.cxx:411: error: 'glColor3ub' was not declared in this scope glpuzzle.cxx:412: error: 'GL_QUADS' was not declared in this scope glpuzzle.cxx:412: error: 'glBegin' was not declared in this scope glpuzzle.cxx:415: error: 'glNormal3f' was not declared in this scope glpuzzle.cxx:418: error: 'glVertex3f' was not declared in this scope glpuzzle.cxx:421: error: 'glEnd' was not declared in this scope glpuzzle.cxx: In function 'void drawAll()': glpuzzle.cxx:433: error: 'GL_MODELVIEW' was not declared in this scope glpuzzle.cxx:433: error: 'glMatrixMode' was not declared in this scope glpuzzle.cxx:434: error: 'glLoadIdentity' was not declared in this scope glpuzzle.cxx:435: error: 'glTranslatef' was not declared in this scope glpuzzle.cxx:436: error: 'glMultMatrixf' was not declared in this scope glpuzzle.cxx:437: error: 'glRotatef' was not declared in this scope glpuzzle.cxx:440: error: 'GL_COLOR_BUFFER_BIT' was not declared in this scope glpuzzle.cxx:440: error: 'GL_DEPTH_BUFFER_BIT' was not declared in this scope glpuzzle.cxx:440: error: 'glClear' was not declared in this scope glpuzzle.cxx:442: error: 'GL_COLOR_BUFFER_BIT' was not declared in this scope glpuzzle.cxx:442: error: 'glClear' was not declared in this scope glpuzzle.cxx:447: error: 'glLoadName' was not declared in this scope glpuzzle.cxx: In function 'void redraw()': glpuzzle.cxx:470: error: 'GL_PROJECTION' was not declared in this scope glpuzzle.cxx:470: error: 'glMatrixMode' was not declared in this scope glpuzzle.cxx:471: error: 'glLoadIdentity' was not declared in this scope glpuzzle.cxx:472: error: 'viewport' was not declared in this scope glpuzzle.cxx:472: error: 'gluPerspective' was not declared in this scope glpuzzle.cxx:479: error: 'glFinish' was not declared in this scope glpuzzle.cxx: In function 'int selectPiece(int, int)': glpuzzle.cxx:778: error: 'GLuint' was not declared in this scope glpuzzle.cxx:778: error: expected `;' before 'selectBuf' glpuzzle.cxx:779: error: expected `;' before 'closest' glpuzzle.cxx:780: error: expected `;' before 'dist' glpuzzle.cxx:782: error: 'selectBuf' was not declared in this scope glpuzzle.cxx:782: error: 'glSelectBuffer' was not declared in this scope glpuzzle.cxx:783: error: 'GL_SELECT' was not declared in this scope glpuzzle.cxx:783: error: 'glRenderMode' was not declared in this scope glpuzzle.cxx:784: error: 'glInitNames' was not declared in this scope glpuzzle.cxx:787: error: 'glPushName' was not declared in this scope glpuzzle.cxx:789: error: 'GL_PROJECTION' was not declared in this scope glpuzzle.cxx:789: error: 'glMatrixMode' was not declared in this scope glpuzzle.cxx:790: error: 'glLoadIdentity' was not declared in this scope glpuzzle.cxx:791: error: 'viewport' was not declared in this scope glpuzzle.cxx:791: error: 'gluPickMatrix' was not declared in this scope glpuzzle.cxx:792: error: 'gluPerspective' was not declared in this scope glpuzzle.cxx:796: error: 'GL_RENDER' was not declared in this scope glpuzzle.cxx:800: error: 'closest' was not declared in this scope glpuzzle.cxx:801: error: 'dist' was not declared in this scope glpuzzle.cxx: At global scope: glpuzzle.cxx:827: error: expected ',' or '...' before 'a' glpuzzle.cxx:827: error: ISO C++ forbids declaration of 'GLfloat' with no type glpuzzle.cxx: In function 'void multMatrices(int)': glpuzzle.cxx:833: error: 'r' was not declared in this scope glpuzzle.cxx:834: error: 'a' was not declared in this scope glpuzzle.cxx:834: error: 'b' was not declared in this scope glpuzzle.cxx: At global scope: glpuzzle.cxx:843: error: variable or field 'makeIdentity' declared void glpuzzle.cxx:843: error: 'GLfloat' was not declared in this scope glpuzzle.cxx:844: error: expected ',' or ';' before '{' token glpuzzle.cxx:867: error: expected ',' or '...' before 'src' glpuzzle.cxx:867: error: ISO C++ forbids declaration of 'GLfloat' with no type glpuzzle.cxx: In function 'int invertMatrix(int)': glpuzzle.cxx:871: error: expected `;' before 'temp' glpuzzle.cxx:871: warning: statement has no effect glpuzzle.cxx:875: error: 'temp' was not declared in this scope glpuzzle.cxx:875: error: 'src' was not declared in this scope glpuzzle.cxx:878: error: 'inverse' was not declared in this scope glpuzzle.cxx:878: error: 'makeIdentity' cannot be used as a function glpuzzle.cxx:885: error: 'temp' was not declared in this scope glpuzzle.cxx:894: error: 'temp' was not declared in this scope glpuzzle.cxx:903: error: 'temp' was not declared in this scope glpuzzle.cxx:910: error: 'temp' was not declared in this scope glpuzzle.cxx: At global scope: glpuzzle.cxx:937: error: 'GLfloat' has not been declared glpuzzle.cxx:937: error: 'GLfloat' has not been declared glpuzzle.cxx: In function 'int computeCoords(int, int, int, int*, int*)': glpuzzle.cxx:939: error: 'GLfloat' was not declared in this scope glpuzzle.cxx:939: error: expected `;' before 'modelMatrix' glpuzzle.cxx:940: error: expected `;' before 'projMatrix' glpuzzle.cxx:941: error: expected `;' before 'finalMatrix' glpuzzle.cxx:942: error: expected `;' before 'in' glpuzzle.cxx:943: error: expected `;' before 'a' glpuzzle.cxx:944: error: expected `;' before 'top' glpuzzle.cxx:945: error: expected `;' before 'z' glpuzzle.cxx:946: error: expected `;' before 'w' glpuzzle.cxx:947: error: expected `;' before 'height' glpuzzle.cxx:951: error: 'height' was not declared in this scope glpuzzle.cxx:953: error: 'GL_PROJECTION_MATRIX' was not declared in this scope glpuzzle.cxx:953: error: 'projMatrix' was not declared in this scope glpuzzle.cxx:953: error: 'glGetFloatv' was not declared in this scope glpuzzle.cxx:954: error: 'GL_MODELVIEW_MATRIX' was not declared in this scope glpuzzle.cxx:954: error: 'modelMatrix' was not declared in this scope glpuzzle.cxx:955: error: 'finalMatrix' was not declared in this scope glpuzzle.cxx:959: error: 'in' was not declared in this scope glpuzzle.cxx:959: error: 'viewport' was not declared in this scope glpuzzle.cxx:962: error: 'a' was not declared in this scope glpuzzle.cxx:965: error: 'b' was not declared in this scope glpuzzle.cxx:966: error: 'c' was not declared in this scope glpuzzle.cxx:969: error: 'd' was not declared in this scope glpuzzle.cxx:979: error: 'top' was not declared in this scope glpuzzle.cxx:980: error: 'bot' was not declared in this scope glpuzzle.cxx:984: error: 'z' was not declared in this scope glpuzzle.cxx:989: error: 'w' was not declared in this scope glpuzzle.cxx: In function 'void Reshape(int, int)': glpuzzle.cxx:1133: error: 'glViewport' was not declared in this scope glpuzzle.cxx:1134: error: 'GL_VIEWPORT' was not declared in this scope glpuzzle.cxx:1134: error: 'viewport' was not declared in this scope glpuzzle.cxx:1134: error: 'glGetIntegerv' was not declared in this scope glpuzzle.cxx: In function 'void keyboard(unsigned char, int, int)': glpuzzle.cxx:1208: error: 'GL_DEPTH_TEST' was not declared in this scope glpuzzle.cxx:1208: error: 'glEnable' was not declared in this scope glpuzzle.cxx:1210: error: 'GL_DEPTH_TEST' was not declared in this scope glpuzzle.cxx:1210: error: 'glDisable' was not declared in this scope glpuzzle.cxx: In function 'void motion(int, int)': glpuzzle.cxx:1236: error: cannot convert 'float*' to 'int*' for argument '4' to 'int computeCoords(int, int, int, int*, int*)' glpuzzle.cxx: In function 'void mouse(int, int, int, int)': glpuzzle.cxx:1264: error: 'GL_TRUE' was not declared in this scope glpuzzle.cxx:1267: error: 'GL_FALSE' was not declared in this scope glpuzzle.cxx:1269: error: cannot convert 'float*' to 'int*' for argument '4' to 'int computeCoords(int, int, int, int*, int*)' glpuzzle.cxx:1281: error: 'GL_FALSE' was not declared in this scope glpuzzle.cxx:1285: error: 'GL_FALSE' was not declared in this scope glpuzzle.cxx: In function 'void init()': glpuzzle.cxx:1331: error: 'GL_FALSE' was not declared in this scope glpuzzle.cxx:1351: error: 'GL_CULL_FACE' was not declared in this scope glpuzzle.cxx:1351: error: 'glEnable' was not declared in this scope glpuzzle.cxx:1352: error: 'GL_BACK' was not declared in this scope glpuzzle.cxx:1352: error: 'glCullFace' was not declared in this scope glpuzzle.cxx:1353: error: 'GL_DEPTH_TEST' was not declared in this scope glpuzzle.cxx:1354: error: 'glClearDepth' was not declared in this scope glpuzzle.cxx:1356: error: 'glClearColor' was not declared in this scope glpuzzle.cxx:1357: error: 'GL_LIGHT0' was not declared in this scope glpuzzle.cxx:1357: error: 'GL_AMBIENT' was not declared in this scope glpuzzle.cxx:1357: error: 'glLightfv' was not declared in this scope glpuzzle.cxx:1358: error: 'GL_DIFFUSE' was not declared in this scope glpuzzle.cxx:1359: error: 'GL_SPECULAR' was not declared in this scope glpuzzle.cxx:1360: error: 'GL_POSITION' was not declared in this scope glpuzzle.cxx:1363: error: 'GL_LIGHT_MODEL_LOCAL_VIEWER' was not declared in this scope glpuzzle.cxx:1363: error: 'glLightModelfv' was not declared in this scope glpuzzle.cxx:1364: error: 'GL_LIGHT_MODEL_TWO_SIDE' was not declared in this scope glpuzzle.cxx:1365: error: 'GL_LIGHT_MODEL_AMBIENT' was not declared in this scope glpuzzle.cxx:1366: error: 'GL_LIGHTING' was not declared in this scope glpuzzle.cxx:1368: error: 'GL_FRONT' was not declared in this scope glpuzzle.cxx:1368: error: 'glMaterialfv' was not declared in this scope glpuzzle.cxx:1369: error: 'GL_SHININESS' was not declared in this scope glpuzzle.cxx:1373: error: 'GL_FRONT_AND_BACK' was not declared in this scope glpuzzle.cxx:1373: error: 'glColorMaterial' was not declared in this scope glpuzzle.cxx:1374: error: 'GL_COLOR_MATERIAL' was not declared in this scope glpuzzle.cxx:1375: error: 'GL_FLAT' was not declared in this scope glpuzzle.cxx:1375: error: 'glShadeModel' was not declared in this scope glpuzzle.cxx: In function 'int main(int, char**)': glpuzzle.cxx:1448: error: 'GL_VIEWPORT' was not declared in this scope glpuzzle.cxx:1448: error: 'viewport' was not declared in this scope glpuzzle.cxx:1448: error: 'glGetIntegerv' was not declared in this scope gmake[1]: *** [glpuzzle.o] Error 1 gmake: *** [all] Error 2 *** Error code 2 Stop. bmake: stopped in /usr/pkgsrc/x11/fltk2 *** Error code 1 Stop. bmake: stopped in /usr/pkgsrc/x11/fltk2