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voice_check(3) Allegro manual voice_check(3)
NAME
voice_check - Checks whether a voice is currently allocated. Allegro
game programming library.
SYNOPSIS
#include <allegro.h>
SAMPLE *voice_check(int voice);
DESCRIPTION
Checks whether a voice is currently allocated.
RETURN VALUE
Returns a pointer to the sample that the voice is using, or NULL if the
voice is inactive (ie. it has been deallocated, or the release_voice()
function has been called and the sample has then finished playing).
SEE ALSO
allocate_voice(3), voice_start(3), voice_get_position(3)
Allegro version 4.4.2 voice_check(3)