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usetat(3) Allegro manual usetat(3)
NAME
usetat - Replaces a character in a string. Allegro game programming
library.
SYNOPSIS
#include <allegro.h>
int usetat(char *s, int index, int c);
DESCRIPTION
Replaces the character at the specified index in the string with value
`c', handling any adjustments for variable width data (ie. if `c'
encodes to a different width than the previous value at that location).
If `index' is negative, it counts backward from the end of the string.
Example:
usetat(text_string, 2, letter_a);
RETURN VALUE
Returns the number of bytes by which the trailing part of the string
was moved. This is of interest only with text encoding formats where
characters have a variable length, like UTF-8.
SEE ALSO
uoffset(3), ugetat(3), uinsert(3), uremove(3)
Allegro version 4.4.2 usetat(3)