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usetat(3)                       Allegro manual                       usetat(3)
NAME
       usetat - Replaces a character in a string. Allegro game programming
       library.
SYNOPSIS
       #include <allegro.h>
       int usetat(char *s, int index, int c);
DESCRIPTION
       Replaces the character at the specified index in the string with value
       `c', handling any adjustments for variable width data (ie. if `c'
       encodes to a different width than the previous value at that location).
       If `index' is negative, it counts backward from the end of the string.
       Example:
          usetat(text_string, 2, letter_a);
RETURN VALUE
       Returns the number of bytes by which the trailing part of the string
       was moved. This is of interest only with text encoding formats where
       characters have a variable length, like UTF-8.
SEE ALSO
       uoffset(3), ugetat(3), uinsert(3), uremove(3)
Allegro                          version 4.4.2                       usetat(3)