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uinsert(3) Allegro manual uinsert(3)
NAME
uinsert - Inserts a character in a string. Allegro game programming
library.
SYNOPSIS
#include <allegro.h>
int uinsert(char *s, int index, int c);
DESCRIPTION
Inserts the character `c' at the specified `index' in the string,
sliding the rest of the data along to make room. If `index' is
negative, it counts backward from the end of the string. Example:
uinsert(text_string, 0, prefix_letter);
RETURN VALUE
Returns the number of bytes by which the trailing part of the string
was moved.
SEE ALSO
uoffset(3), ugetat(3), usetat(3), uremove(3)
Allegro version 4.4.2 uinsert(3)