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triangle3d(3)                   Allegro manual                   triangle3d(3)

NAME

triangle3d, triangle3d_f - Draws a 3d triangle onto the specified bitmap. Allegro game programming library.

SYNOPSIS

#include <allegro.h> void triangle3d(BITMAP *bmp, int type, BITMAP *tex, V3D *v1, *v2, *v3); void triangle3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f *v1, *v2, *v3);

DESCRIPTION

Draw 3d triangles, using either fixed or floating point vertex structures. Unlike quad3d[_f](), triangle3d[_f]() functions are not wrappers of polygon3d[_f](). The triangle3d[_f]() functions use their own routines taking into account the constantness of the gradients. Therefore triangle3d[_f](bmp, type, tex, v1, v2, v3) is faster than polygon3d[_f](bmp, type, tex, 3, v[]). Read the beginning of chapter "Polygon rendering" for a list of rendering types you can use with this function.

SEE ALSO

polygon3d(3), quad3d(3), triangle(3) Allegro version 4.4.2 triangle3d(3)

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