DragonFly On-Line Manual Pages
TORNADO(6) Tornado 1.4 TORNADO(6)
NAME
tornado - clone of the original C64 game.
SYNOPSIS
tornado [--connect IP|--demo|--help|--server|--version]
DESCRIPTION
The object of the game tornado is to destroy your opponents house with
the powers of rain, snow, hail, lightning and the tornado.
After the game is started the two player enter their names. If you
leave the field blank the computer will take the player's part. You can
see two houses with each player name in the corner below it and a cloud
on top of the screen, the sky. The player whose turn it is has an
asterisk * next to his name.
From the menu in the center of the screen each player now picks a
weather phenomenon. A second box will appear where you can enter the
aim you would like to use. You may have noticed the value Windspeed in
the mid bottom of the screen by now. Ideally you would take aim 2 if
windspeed is -2 for example and then your rain/hail/snow/tornado would
go straight down the cloud. However, it's chosen randomly if the rain
appears on the left side of the cloud or the right side, so aiming
might be not that easy as it looks like.
If you hit your opponent's house (or your own) the percentage counter
will decrease depending on how much damage you did. If the counter is
down to 0% the player loses the game.
The keys you can use in the game are:
s selects snow
Snow is a defensive weapon. If you hit a house with snow it
creates a coating that hail cannot destroy. Only rain can be
used to destroy that layer of snow. Lightning and tornado are
not effected.
r selects rain
Destroys one row of the house. Can be used to melt a row of
snow.
h selects hail
This will destroy two rows of the house, but cannot destroy a
snow coating.
l selects lightning
Splits the house into two pieces. Not influenced by wind.
t selects tornado
Not as effective as lightning but the tornado goes straight to
the bottom of the house as well.
q quits the game
o show the highscores
c show current player scores
OPTIONS
You can start the game with the following command line options:
--connect IP, The game will connect to the server with the given host
(IP or hostname).
--demo, Self running demo mode.
--help, Short help screen.
--server, Starts the game in server mode and waits for a connecting
client.
--version, Shows the program version and exits.
FILES
/usr/local/bin/tornado
/usr/local/man/man6/tornado.6
/var/games/tornado.scores
/usr/local/share/locale/de/LC_MESSAGES/tornado.mo
/usr/local/share/locale/fr/LC_MESSAGES/tornado.mo
NOTES
When you run the game in network mode you should have the same game
versions on client and server side. Versions prior 1.0pre4 won't work
at all due to the lack of network capability. The game will start with
different versions, but it will probably crash at any time, if there
are too many differences in the two versions.
The Tornado game server runs on port 3000 TCP. (defined in main.c)
BUGS
Destroying your own house will increase your score as well. :^)
AUTHOR
Oliver Feiler <kiza@kcore.de>
Games 31 January 2002 TORNADO(6)