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set_dodge_blender(3) Allegro manual set_dodge_blender(3)
NAME
set_dodge_blender - Enables a dodge blender mode. Allegro game
programming library.
SYNOPSIS
#include <allegro.h>
void set_dodge_blender(int r, int g, int b, int a);
DESCRIPTION
Enables a dodge blender mode for combining translucent or lit truecolor
pixels. The lightness of colours in the source lighten the colours of
the destination. White has the most effect; black has none.
SEE ALSO
set_trans_blender(3), drawing_mode(3)
Allegro version 4.4.2 set_dodge_blender(3)