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set_color_depth(3) Allegro manual set_color_depth(3)
NAME
set_color_depth - Sets the global pixel color depth. Allegro game
programming library.
SYNOPSIS
#include <allegro.h>
void set_color_depth(int depth);
DESCRIPTION
Sets the pixel format to be used by subsequent calls to set_gfx_mode()
and create_bitmap(). Valid depths are 8 (the default), 15, 16, 24, and
32 bits. Example:
set_color_depth(32);
if (set_gfx_mode(GFX_AUTODETECT, 640, 480, 0, 0) != 0) {
abort_on_error("Couldn't set a 32 bit color resolution");
}
Note that the screen color depth won't change until the next successful
call to set_gfx_mode().
SEE ALSO
get_color_depth(3), set_gfx_mode(3), set_color_conversion(3),
makecol(3), getr(3), desktop_color_depth(3)
Allegro version 4.4.2 set_color_depth(3)