DragonFly On-Line Manual Pages
register_font_file_type(3) Allegro manual register_font_file_type(3)
NAME
register_font_file_type - Register a new font loading function. Allegro
game programming library.
SYNOPSIS
#include <allegro.h>
void register_font_file_type(const char *ext, FONT *(*load)(const char
*filename, RGB *pal, void *param));
DESCRIPTION
Informs the load_font() functions of a new file type, providing a
routine to read fonts in this format. The function you supply must
follow the following prototype:
FONT *load_my_font(const char *filename, RGB *pal, void *param)
{
...
}
The pal parameter can optionally be used to return a palette for the
FONT. The parameter param can be anything you like: you can use this
to pass information to your loading routine, such as for instance the
font height, the character range to load or the index number of a font
in a datafile. If you choose to write your own font loading code, your
function should be prepared to deal with a value of NULL for either of
these parameters.
SEE ALSO
load_font(3)
Allegro version 4.4.2 register_font_file_type(3)