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register_assert_handler(3)      Allegro manual      register_assert_handler(3)

NAME

register_assert_handler - Registers a custom handler for assert failures. Allegro game programming library.

SYNOPSIS

#include <allegro.h> void register_assert_handler(int (*handler)(const char *msg));

DESCRIPTION

Supplies a custom handler function for dealing with assert failures. Your callback will be passed a formatted error message in ASCII, and should return non-zero if it has processed the error, or zero to continue with the default actions. You could use this to ignore assert failures, or to display the error messages on a graphics mode screen without aborting the program. You can call this function even when Allegro has not been initialised. Example: int show_but_continue(const char *text) { alert("Uh oh...", "Fasten your seat belts.", text, "&Go on!", NULL, 'g', 0); return 1; } ... register_assert(show_but_continue); ASSERT(0); /* This won't crash the program now. */

SEE ALSO

al_assert(3), ASSERT(3), register_trace_handler(3) Allegro version 4.4.2 register_assert_handler(3)

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