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quad3d(3)                       Allegro manual                       quad3d(3)

NAME

quad3d, quad3d_f - Draws a 3d quad onto the specified bitmap. Allegro game programming library.

SYNOPSIS

#include <allegro.h> void quad3d(BITMAP *bmp, int type, BITMAP *tex, V3D *v1, *v2, *v3, *v4); void quad3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f *v1, *v2, *v3, *v4);

DESCRIPTION

Draw 3d quads, using either fixed or floating point vertex structures. These are equivalent to calling polygon3d(bmp, type, tex, 4, v[]) or polygon3d_f(bmp, type, tex, 4, v[]). Read the beginning of chapter "Polygon rendering" for a list of rendering types you can use with this function.

SEE ALSO

polygon3d(3), triangle3d(3), ex3d(3) Allegro version 4.4.2 quad3d(3)

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