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POWWOW(6) DragonFly Games Manual POWWOW(6)
NAME
powwow - telnet protocol client for MUD playing
SYNOPSIS
powwow [ host port ] | [ definition-file ]
DESCRIPTION
powwow is a client program that implements the telnet protocol, adding
some bells and whistles to the standard telnet(1) communication
utility, mainly intended for playing multi-user games such as MUDs
(Multi User Dungeons).
powwow is either invoked with host and port, and then does not save any
definitions, or with a definition-file, which is supposed to contain
various definitions as well as the name of the host and the port
number. If the definition-file does not exist, the user is prompted for
the host name and port number which are saved in the new file. The
definition file can be edited with any text editor, and is updated
whenever a definition (action, alias, etc.) is changed. If the
environment variable POWWOWDIR is defined, powwow will look there first
for definition files (and create new ones there).
Lines that begin with `#' are assumed to be special commands to be
processed locally. Help is available with the #help command. There is
also a more detailed manual somewhere. Notably, semicolons separate
commands on a single line. To send a literal semicolon, prefix it with
a backslash.
powwow also supports the MUME editing protocol for editing texts
locally. The name of the editor is taken from the environment variable
POWWOWEDITOR or EDITOR. emacs(1) is used by default. For text viewing,
POWWOWPAGER is searched, then PAGER and more(1) is used by default.
If the first character of the editor is `&' (which is then skipped),
the editor is assumed to run in another window and powwow will run
concurrently with the editor without waiting for it to finish.
When launched, the editor program will have its TITLE environment
variable set to the document title sent from the MUD.
AUTHOR
Massimiliano Ghilardi <max@Linuz.sns.it> and Gustav Hallberg <gustav at
gmail dot com> are the people that added many new features to an
existing client, Cancan and transformed it into powwow. Mattias
Engdegard (f91-men@nada.kth.se) was the original author of Cancan but
many other people have contributed at least as much, including Finn
Arne Gangstad (finnag@pvv.unit.no), David Gay (dgay@di.epfl.ch), Gary
Dezern (gdezern@satelnet.org) and Lai-Chang Woo (vivriel@scs.com.sg).
powwow moved to hoopajoo.net in 2005, and is now maintained by Steve
Slaven <bpk@hoopajoo.net>, please send bug reports and patches to that
address.
The powwow WWW page is: http://hoopajoo.net/projects/powwow.html
powwow was originally inspired by Peter Unold's Tintin client, but now
only bears a very remote resemblance to the original. It aims to be a
simple but very interactive client, and contains features that are
interesting for ``immortal'' players, in particular on MUME, though any
mud player should benefit from powwow as well.
FILES
powwow The binary.
$(POWWOWDIR)/* Definition files for aliases, etc.
ENVIRONMENT
TERM Your terminal type.
POWWOWDIR
Where powwow will store and search for its files by default.
POWWOWEDITOR or EDITOR
Name of editor to use.
POWWOWPAGER or PAGER
Name of pager to use.
SEE ALSO
telnet(1), more(1), emacs(1)
DIAGNOSTICS
Most diagnostics are self-explanatory. Some are even more self-
explanatory than others, namely those who crash the program. There is
a diagnostic report called `core' which is not currently in human-
readable form. The messages from powwow are generally prefixed with a
`#' to separate them from output from the remote host.
BUGS
Are you kidding?
powwow 1.2.16 2008 Dec 30 POWWOW(6)