DragonFly On-Line Manual Pages
pacman(6) XScreenSaver manual pacman(6)
NAME
pacman - simulates a game of Pac-Man on a randomly-created level.
SYNOPSIS
pacman [-display host:display.screen] [-window] [-root] [-mono]
[-install] [-visual visual] [-ncolors integer] [-delay microseconds]
[-size pixels] [-fps]
DESCRIPTION
Simulates a game of Pac-Man on a randomly-created level.
OPTIONS
pacman accepts the following options:
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
-mono If on a color display, pretend we're on a monochrome display.
-install
Install a private colormap for the window.
-visual visual
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.
-ncolors integer
How many colors should be used (if possible). Default 6.
-size integer
How big to make Pac-Man and the ghosts. 0 means "default."
-fps Display the current frame rate and CPU load.
ENVIRONMENT
DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
SEE ALSO
X(1), xscreensaver(1).
COPYRIGHT
Copyright (C) 2000 Edwin de Jong.
Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation.
AUTHOR
Edwin de Jong <mauddib@gmx.net>.
X Version 11 5.34 (24-Oct-2015) pacman(6)