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NE_IADDR_MAKE(3) neon API reference NE_IADDR_MAKE(3)
NAME
ne_iaddr_make, ne_iaddr_cmp, ne_iaddr_print, ne_iaddr_typeof,
ne_iaddr_parse, ne_iaddr_raw, ne_iaddr_reverse, ne_iaddr_free -
functions to manipulate network addresses
SYNOPSIS
#include <ne_socket.h>
typedef enum {
ne_iaddr_ipv4 = 0,
ne_iaddr_ipv6
} ne_iaddr_type;
ne_inet_addr *ne_iaddr_make(ne_iaddr_type type,
const unsigned char *raw);
int ne_iaddr_cmp(const ne_inet_addr *ia1, const ne_inet_addr *ia2);
char *ne_iaddr_print(const ne_inet_addr *ia, char *buffer,
size_t bufsiz);
ne_iaddr_type ne_iaddr_typeof(const ne_inet_addr *ia);
ne_inet_addr *ne_iaddr_parse(const char *address, ne_iaddr_type type);
unsigned char *ne_iaddr_raw(const ne_inet_addr *ia,
unsigned char *buffer);
int ne_iaddr_reverse(const ne_inet_addr *ia, char *buffer,
size_t buflen);
void ne_iaddr_free(const ne_inet_addr *ia);
DESCRIPTION
ne_iaddr_make creates an ne_inet_addr object from a raw binary network
address; for instance the four bytes 0x7f 0x00 0x00 0x01 represent the
IPv4 address 127.0.0.1. The object returned is suitable for passing to
ne_sock_connect. A binary IPv4 address contains four bytes; a binary
IPv6 address contains sixteen bytes; addresses passed must be in
network byte order.
ne_iaddr_cmp compares two network address objects; returning zero only
if they are identical. The objects need not have the same address type;
if the addresses are not of the same type, the return value is
guaranteed to be non-zero.
ne_iaddr_print prints a human-readable string representation of a
network address into a buffer, for instance the string "127.0.0.1".
ne_iaddr_typeof returns the type of the given network address object.
ne_iaddr_parse parses a string representation of a network address
(such as "127.0.0.1" and creates a network address object to represent
the parsed address.
ne_iaddr_raw writes the raw byte representation of a network address to
the provided buffer. The bytes are written in network byte order; the
buffer must be of suitable length for the type of address (4 bytes for
an IPv4 address, 16 bytes for an IPv6 address).
ne_iaddr_reverse performs a reverse name lookup on the address object,
writing the (first) hostname associated with the IP address to the
provided buffer. If the hostname is longer than the buffer it will be
silently truncated; on success the string written to the buffer is
always NUL-terminated.
ne_iaddr_free releases the memory associated with a network address
object.
RETURN VALUE
ne_iaddr_make returns NULL if the address type passed is not supported
(for instance on a platform which does not support IPv6).
ne_iaddr_print returns the buffer pointer, and never NULL.
ne_iaddr_parse returns a network address object on success, or NULL on
failure to parse the address parameter.
ne_iaddr_reverse returns zero on success or non-zero if no hostname is
associated with the address.
ne_iaddr_raw returns the buffer parameter, and never NULL.
EXAMPLES
The following example connects a socket to port 80 at the address
127.0.0.1.
unsigned char addr[] = "\0x7f\0x00\0x00\0x01";
ne_inet_addr *ia;
ia = ne_iaddr_make(ne_iaddr_ipv4, addr);
if (ia != NULL) {
ne_socket *sock = ne_sock_connect(ia, 80);
ne_iaddr_free(ia);
/* ... */
} else {
/* ... */
}
SEE ALSO
ne_addr_resolve
AUTHOR
Joe Orton <neon@lists.manyfish.co.uk>
Author.
COPYRIGHT
neon 0.30.1 23 September 2014 NE_IADDR_MAKE(3)