DragonFly On-Line Manual Pages
NADARS(1) DragonFly General Commands Manual NADARS(1)
NAME
nadars - A server of a network tank battle game N.A.D.A.R.
SYNOPSIS
nadars [ options ]
DESCRIPTION
This is a server of N.A.D.A.R. N.A.D.A.R. is a network tank battle
game. You get into a tank, operate it, and destroy other tanks to
survive!
OPTIONS
-h, -help
Show help messages.
-host, -hostname [hostname]
This option specifies the hostname of the N.A.D.A.R.'s server.
If you don't specify the hostname of the server, Return value
from hostname command will be used. If your computer is not
connected to a network, you can use localhost as server's
hostname.
-silent
Enter silent mode. The server does not output any messages.
-no-silent
Enter non-silent mode. The server output any messages.
(Default)
-port
This option specifies the port number of socket. Default port
number is 12010.
-width [width], -height [height]
This option specifies the screen size on peephole mode. If the
server run without peephole mode, these options are no effect.
Default screen size is 17x17.
-map-width [width], -map-height [height]
This option specifies the map size. Default map size is
32x32(non-peephole mode) or 40x40(peephole mode).
-peep, -peephole
Enter peephole game mode. Player can see around his tank only.
-no-peep, -no-peephole
Enter non-peephole game mode. Player can see the all map.
(Default)
-backward
Tank can go backward. (Default)
-no-backward
Tank cannot go backward.
-interval [milli seconds]
Cycle time in playing game. Default cycle time is 100. If
cycle time is 0, N.A.D.A.R. server do not wait and run fastest.
-timeout [milli seconds]
Client timeout in playing game. If you set timeout short, A
client with slow network is rejected. But, if you open other
window of X on client computer in playing game, N.A.D.A.R.
client may be paused and down by timeout. Default timeout is
2000. If timeout is 0, N.A.D.A.R. server do not timeout.
-max-players [number]
Maximum number of players.
-enemy [number]
Number of computer players. Default number is 2.
START GAME
1. N.A.D.A.R. is a client-server model program. You should start the
server program before playing. Run
% nadars
on the server computer. If your computer is not connected to a
network, use localhost as server's hostname and run
% nadars -host localhost
2. Run some client programs as
% nadar -s [Server's hostname] -p [Player's name]
on the some client computers.
3. If playing speed is very slow, Run clients with size option.
% nadar -s [Server's hostname] -p [Player's name] -size 30
4. If you try the peephole mode, run server with peephole option as
below.
% nadars -peephole
5. If you want to battle against more computers, run server with enemy
option as below.
% nadars -enemy 5
6. If game speed is too fast, run server with interval option as below.
% nadars -interval 150
EXAMPLE
You want to run the server program on "nasu". And you want to play
N.A.D.A.R. on "tomato", "ninjin" and "daikon".
nasu> nadars
tomato> nadar -s ninjin -p Tanaka
ninjin> nadar -s ninjin -p Hashimoto
daikon> nadar -s ninjin -p Shida
PLAY
N.A.D.A.R. is a client-server model program. Start client programs
after a server starts. See nadar(1) about client.
SEE ALSO
X(1), nadar(1)
AUTHOR
Programed by Sakai Hiroaki.
E-Mail : hsakai@m8.ffn.ne.jp
http://web.ffn.ne.jp/~hsakai/myfreesoft/index.html
SPECIAL THANKS
Tanaka Makoto for drawing some pictures, test on FreeBSD, and many
advices.
Hashimoto Jun for test on Linux and many advices.
Sakai Takeyasu for some advices.
Ooue Shigeo for some advices.
Miyauchi-Seki Lab.'s people for many advices.
Koga Kazuhiro for test on Linux and some advices.
COPYRIGHT
N.A.D.A.R. Copyright (c) 2000-2003 Sakai Hiroaki.
All Rights Reserved.
N.A.D.A.R. is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License.
January 2003 NADARS(1)