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matrix_to_quat(3) Allegro manual matrix_to_quat(3)
NAME
matrix_to_quat - Constructs a quaternion from a rotation matrix.
Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void matrix_to_quat(const MATRIX_f *m, QUAT *q);
DESCRIPTION
Constructs a quaternion from a rotation matrix. Translation is
discarded during the conversion. Use get_align_matrix_f() if the matrix
is not orthonormalized, because strange things may happen otherwise.
Allegro version 4.4.2 matrix_to_quat(3)