lock_sample(3) Allegro manual lock_sample(3)NAME
lock_sample - Locks all the memory used by a sample. Allegro game programming library.SYNOPSIS
#include <allegro.h> void lock_sample(SAMPLE *spl);DESCRIPTION
Under DOS, locks all the memory used by a sample. You don't normally need to call this function because load_sample() and create_sample() do it for you.SEE ALSO
load_sample(3), create_sample(3) Allegro version 4.4.2 lock_sample(3)