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lock_sample(3)                  Allegro manual                  lock_sample(3)

NAME

lock_sample - Locks all the memory used by a sample. Allegro game programming library.

SYNOPSIS

#include <allegro.h> void lock_sample(SAMPLE *spl);

DESCRIPTION

Under DOS, locks all the memory used by a sample. You don't normally need to call this function because load_sample() and create_sample() do it for you.

SEE ALSO

load_sample(3), create_sample(3) Allegro version 4.4.2 lock_sample(3)

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