load_wav(3) Allegro manual load_wav(3)NAME
load_wav - Loads a sample from a RIFF WAV file. Allegro game programming library.SYNOPSIS
#include <allegro.h> SAMPLE *load_wav(const char *filename);DESCRIPTION
Loads a sample from a RIFF WAV file. Example: SAMPLE *sample = load_wav("scream.wav"); if (!sample) abort_on_error("Couldn't scare user!");RETURN VALUE
Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.SEE ALSO
load_sample(3), register_sample_file_type(3) Allegro version 4.4.2 load_wav(3)