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load_wav(3)                     Allegro manual                     load_wav(3)

NAME

load_wav - Loads a sample from a RIFF WAV file. Allegro game programming library.

SYNOPSIS

#include <allegro.h> SAMPLE *load_wav(const char *filename);

DESCRIPTION

Loads a sample from a RIFF WAV file. Example: SAMPLE *sample = load_wav("scream.wav"); if (!sample) abort_on_error("Couldn't scare user!");

RETURN VALUE

Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.

SEE ALSO

load_sample(3), register_sample_file_type(3) Allegro version 4.4.2 load_wav(3)

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