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array(3)              DragonFly Library Functions Manual              array(3)

NAME

array - The array library interface

SYNTAX

#include <array.h>

DESCRIPTION

An allocated array variable keeps track of o a (nonzero) pointer to a dynamically allocated region of memory; o the number of bytes allocated (always positive); and o the number of bytes initialized (between 0 and the number of bytes allocated). There are two other possibilities for the state of an array variable: unallocated and failed. In both cases, there is no dynamically allocated region of memory. A new array variable is normally created as a static variable: #include "array.h" static array x; At this point it is unallocated. The array library provides various allocation and inspection functions. A new array variable can also be created dynamically. It must be initialized to all-0, meaning unallocated, before it is given to any of the array functions. It must be returned to the unallocated (or failed) state, for example with array_reset, before it is destroyed. These rules prevent all memory leaks. Expansion and inspection array x; t* p1 = array_allocate(&x,sizeof(t),pos); t* p2 = array_get(&x,sizeof(t),pos); t* p3 = array_start(&x); int64 len = array_length(&x,sizeof(t)); int64 bytes = array_bytes(&x); Truncation and deallocation array x; array_truncate(&x,sizeof(t),len); array_trunc(&x); array_reset(&x); array_fail(&x); Comparison array x; array y; if (array_equal(&x,&y)) /* arrays are equal... */ Concatenation array x; array y; array_cat(&x,&y); array_catb(&x,"fnord",5); array_cats(&x,"fnord"); array_cats0(&x,"fnord"); /* also append the \0 */ array_cat0(&x); /* append \0 */ array_cate(&x,"fnord",1,4); /* append "nor" */

ORIGINAL API DEFINITION

http://cr.yp.to/lib/array.html

SEE ALSO

array_get(3), array_start(3), array_fail(3) array(3)

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