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glutSolidSphere(3GLUT)               GLUT               glutSolidSphere(3GLUT)

NAME

glutSolidSphere, glutWireSphere - render a solid or wireframe sphere respectively.

SYNTAX

void glutSolidSphere(GLdouble radius, GLint slices, GLint stacks); void glutWireSphere(GLdouble radius, GLint slices, GLint stacks);

ARGUMENTS

radius The radius of the sphere. slices The number of subdivisions around the Z axis (similar to lines of longitude). stacks The number of subdivisions along the Z axis (similar to lines of latitude).

DESCRIPTION

Renders a sphere centered at the modeling coordinates origin of the specified radius. The sphere is subdivided around the Z axis into slices and along the Z axis into stacks.

SEE ALSO

glutSolidCube, glutSolidCone, glutSolidTorus, glutSolidDodecahedron, glutSolidOctahedron, glutSolidTetrahedron, glutSolidIcosahedron, glutSolidTeapot

AUTHOR

Mark J. Kilgard (mjk@nvidia.com) GLUT 3.7 glutSolidSphere(3GLUT)

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