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GLDB(1) Bugle user manual GLDB(1)
NAME
gldb - console-based OpenGL debugger
SYNOPSIS
gldb your-program [argument...]
DESCRIPTION
Note
gldb(1) has been almost entirely superseded by gldb-gui(1), and is
not actively maintained. You should try gldb-gui(1) first and only
use gldb(1) if gldb-gui(1) does not work.
gldb is a front-end debugger to bugle(3), modelled on gdb(1). It can
set breakpoints on OpenGL functions, and by default will stop whenever
the program causes a GL error. Pressing Ctrl+C will also cause the
running program to stop.
COMMANDS
chain name
Specifies the name of the filter-set chain to use from the
configuration file ~/.bugle/filters. If name is none then the
default (no filters) is used.
help
Shows the list of commands, with brief descriptions.
run
Starts the program.
continue
Continues running the program.
step
Runs the program until the next OpenGL call.
kill
Kills the running program.
break function
Sets a breakpoint on the OpenGL function function.
break error
Breaks on OpenGL errors. This is the default behaviour.
unbreak function
Clears a breakpoint on function.
unbreak error
Prevents breaking on OpenGL errors.
quit
Exits gldb.
backtrace
Prints a stack trace using gdb(1)
gdb
Starts gdb(1) and attaches it to the program.
Note
The program will be waiting for commands from gldb, so
continuing the program will have no effect.
state state
Queries the OpenGL state state. If state is omitted, all state for
the current context is shown. Try first running the command without
argument to see how the states are arranged, as some state is
nested. For example, the width of the default 2D texture is
referenced as GL_TEXTURE_2D.0.0.GL_TEXTURE_WIDTH. Tab completion is
also supported.
screenshot filename.ppm
Captures a screenshot from the back buffer, and saves it to
filename.ppm in ppm(5) format. Since the back buffer is used, you
are not guaranteed a complete picture. For a complete picture, put
a breakpoint on glXSwapBuffers and call this command from there.
enable filter-set, disable filter-set
Enables or disables a filter-set on the fly. This is still
experimental, and won't work for most filter-sets (because they
expect to perform initialisation when the context is created).
Dependent filter-sets will automatically be enabled, but will not
be automatically disabled.
ENVIRONMENT
BUGLE_CHAIN, BUGLE_DEBUGGER, BUGLE_DEBUGGER_FD_IN,
BUGLE_DEBUGGER_FD_OUT
Internal environment variables used to communicate between the
debugger and the library.
LD_PRELOAD
Used internally to force loading of the library.
BUGS
On some systems, the gdb command will cause some of the processes
involved to be stopped. The cause is currently unknown. The work-around
is to use another terminal to manually connect gdb(1) to the process.
AUTHOR
bugle is written and maintained by Bruce Merry.
SEE ALSO
bugle(3), gldb-gui(1)
BUGLE 0.0.20091026 October 2007 GLDB(1)