DragonFly On-Line Manual Pages

Search: Section:  


get_uformat(3)                  Allegro manual                  get_uformat(3)

NAME

get_uformat - Finds out what text encoding format is currently selected. Allegro game programming library.

SYNOPSIS

#include <allegro.h> int get_uformat(void);

DESCRIPTION

Finds out what text encoding format is currently selected. This function is probably useful only if you are writing an Allegro addon dealing with text strings and you use a different codepath for each possible format. Example: switch(get_uformat()) { case U_ASCII: do_something(); break; case U_UTF8: do_something_else(); break; ... }

RETURN VALUE

Returns the currently selected text encoding format. See the documentation of set_uformat() for a list of encoding formats.

SEE ALSO

set_uformat(3) Allegro version 4.4.2 get_uformat(3)

Search: Section: