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get_scaling_matrix(3)           Allegro manual           get_scaling_matrix(3)

NAME

get_scaling_matrix, get_scaling_matrix_f - Constructs a scaling matrix. Allegro game programming library.

SYNOPSIS

#include <allegro.h> void get_scaling_matrix(MATRIX *m, fixed x, fixed y, fixed z); void get_scaling_matrix_f(MATRIX_f *m, float x, float y, float z);

DESCRIPTION

Constructs a scaling matrix, storing it in m. When applied to the point (px, py, pz), this matrix will produce the point (px*x, py*y, pz*z). In other words, it stretches or shrinks things.

SEE ALSO

apply_matrix(3), get_transformation_matrix(3), qscale_matrix(3) Allegro version 4.4.2 get_scaling_matrix(3)

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