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fli_bmp_dirty_from(3) Allegro manual fli_bmp_dirty_from(3)
NAME
fli_bmp_dirty_from, fli_bmp_dirty_to - Indicate which parts of the
image have changed. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
extern int fli_bmp_dirty_from;
extern int fli_bmp_dirty_to;
DESCRIPTION
These variables are set by next_fli_frame() to indicate which part of
the fli_bitmap has changed since the last call to
reset_fli_variables(). If fli_bmp_dirty_from is greater than
fli_bmp_dirty_to, the bitmap has not changed, otherwise lines
fli_bmp_dirty_from to fli_bmp_dirty_to (inclusive) have altered. You
can use these when copying the fli_bitmap onto the screen, to avoid
moving data unnecessarily. Example:
if (fli_bmp_dirty_from <= fli_bmp_dirty_to)
blit(fli_bitmap, screen, 0, fli_bmp_dirty_from,
0, fli_bmp_dirty_from, fli_bitmap->w,
fli_bmp_dirty_to - fli_bmp_dirty_from + 1);
SEE ALSO
fli_bitmap(3), reset_fli_variables(3)
Allegro version 4.4.2 fli_bmp_dirty_from(3)