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find_datafile_object(3)         Allegro manual         find_datafile_object(3)

NAME

find_datafile_object - Searches a datafile for an object with a name. Allegro game programming library.

SYNOPSIS

#include <allegro.h> DATAFILE *find_datafile_object(const DATAFILE *dat, const char *objectname);

DESCRIPTION

Searches an already loaded datafile for an object with the specified name. In the name you can use `/' and `#' separators for nested datafile paths. Example: char level_name[10]; DATAFILE *dat, *level; ... uszprintf(level_name, sizeof(buffer), "LEVEL_%02d", level_number); level = find_datafile_object(dat, level_name); if (!level) abort_on_error("That level doesn't exist!");

RETURN VALUE

Returns a pointer to a single DATAFILE element whose `dat' member points to the object, or NULL if the object could not be found.

SEE ALSO

load_datafile(3), load_datafile_object(3) Allegro version 4.4.2 find_datafile_object(3)

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