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draw_rle_sprite(3) Allegro manual draw_rle_sprite(3)
NAME
draw_rle_sprite - Draws an RLE sprite. Allegro game programming
library.
SYNOPSIS
#include <allegro.h>
void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x, int
y);
DESCRIPTION
Draws an RLE sprite onto a bitmap at the specified position. Example:
RLE_SPRITE *rle_sprite;
...
draw_rle_sprite(screen, rle_sprite, 100, 100);
SEE ALSO
get_rle_sprite(3), draw_sprite(3), draw_compiled_sprite(3),
draw_trans_rle_sprite(3), draw_lit_rle_sprite(3), bitmap_mask_color(3)
Allegro version 4.4.2 draw_rle_sprite(3)