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draw_rle_sprite(3)              Allegro manual              draw_rle_sprite(3)

NAME

draw_rle_sprite - Draws an RLE sprite. Allegro game programming library.

SYNOPSIS

#include <allegro.h> void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x, int y);

DESCRIPTION

Draws an RLE sprite onto a bitmap at the specified position. Example: RLE_SPRITE *rle_sprite; ... draw_rle_sprite(screen, rle_sprite, 100, 100);

SEE ALSO

get_rle_sprite(3), draw_sprite(3), draw_compiled_sprite(3), draw_trans_rle_sprite(3), draw_lit_rle_sprite(3), bitmap_mask_color(3) Allegro version 4.4.2 draw_rle_sprite(3)

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