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do_line(3)                      Allegro manual                      do_line(3)

NAME

do_line - Calculates all the points along a line. Allegro game programming library.

SYNOPSIS

#include <allegro.h> void do_line(BITMAP *bmp, int x1, y1, x2, y2, int d, void (*proc)(BITMAP *bmp, int x, int y, int d));

DESCRIPTION

Calculates all the points along a line from point (x1, y1) to (x2, y2), calling the supplied function for each one. This will be passed a copy of the bmp parameter, the x and y position, and a copy of the d parameter, so it is suitable for use with putpixel(). Example: void draw_dust_particle(BITMAP *bmp, int x, int y, int d) { ... } do_line(screen, 0, 0, SCREEN_W-1, SCREEN_H-2, dust_strength, draw_dust_particle);

SEE ALSO

do_circle(3), do_ellipse(3), do_arc(3), line(3) Allegro version 4.4.2 do_line(3)

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