destroy_scene(3) Allegro manual destroy_scene(3)NAME
destroy_scene - Deallocates the memory used by a scene. Allegro game programming library.SYNOPSIS
#include <allegro.h> void destroy_scene();DESCRIPTION
Deallocate memory previously allocated by create_scene. Use this to avoid memory leaks in your program.SEE ALSO
create_scene(3), scene_polygon3d(3), clear_scene(3), render_scene(3), scene_gap(3), exscn3d(3) Allegro version 4.4.2 destroy_scene(3)