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create_sub_bitmap(3) Allegro manual create_sub_bitmap(3)
NAME
create_sub_bitmap - Creates a memory sub bitmap. Allegro game
programming library.
SYNOPSIS
#include <allegro.h>
BITMAP *create_sub_bitmap(BITMAP *parent, int x, y, width, height);
DESCRIPTION
Creates a sub-bitmap, ie. a bitmap sharing drawing memory with a pre-
existing bitmap, but possibly with a different size and clipping
settings. When creating a sub-bitmap of the mode-X screen, the x
position must be a multiple of four. The sub-bitmap width and height
can extend beyond the right and bottom edges of the parent (they will
be clipped), but the origin point must lie within the parent region.
RETURN VALUE
Returns a pointer to the created sub bitmap, or NULL if the sub bitmap
could not be created. Remember to free the sub bitmap before freeing
the parent bitmap to avoid memory leaks and potential crashes accessing
memory which has been freed.
SEE ALSO
create_bitmap(3), create_bitmap_ex(3), destroy_bitmap(3),
is_sub_bitmap(3), clear_bitmap(3), clear_to_color(3), expat(3),
exscroll(3), exswitch(3)
Allegro version 4.4.2 create_sub_bitmap(3)