DragonFly On-Line Manual Pages
COSMOSMASH(6) COSMOSMASH(6)
NAME
cosmosmash - a space rock shooting video game
SYNOPSIS
cosmosmash
DESCRIPTION
Cosmosmash is a game where you control a base that must destroy rocks
before they hit the ground, or you lose points. You must also prevent
"spinners" from touching the ground, or your base will explode.
Press the Space key to start a standard game, or E to start a game with
"extensions" (more on that below). Use the left and right arrow keys
to move your base. Use the bottom arrow key to use hyperspace: it
instantly puts your base at a random position. Use the P key to pause
the game, and to resume it afterwards. Press the Escape key to quit
the game.
Extensions include an occasional falling question mark which, when
shot, boosts your base's abilities for a few seconds. Also, bonus
lives are given less often.
OPTIONS
--help Display a help page and exit
--version
Display version information and exit
--initial-score=N
Starts the game at score N (where N must be an integer greater
or equal to zero). This is useful to try the game at higher
levels of difficulty.
--ms-per-frame=N
N milliseconds per animation frame. Default is 58. Minimum is
1. Maximum is 1000. 50 means 20 frames per second.
--mirror-hyperspace
Hyperspace puts the base at a position at the opposite of the
center. For example, if the base is 100 pixels to the left of
the center, it will end up 100 pixels to the right.
--no-sound
Disables the sound effects.
--full-screen
Runs the game in full screen mode.
--auto Tells the computer to control the base itself, for the enjoyment
of the more passive user.
LICENSE
This program is free software; you may redistribute it under the terms
of the GNU General Public License. This program has absolutely no
warranty.
AUTHOR
Pierre Sarrazin
FILES
This program uses the flatzebra library, by the same author. It is
available on the Web at the Cosmosmash Home Page. This library is
itself based on the SDL graphics library (see http://www.libsdl.org).
See the Cosmosmash Home Page:
http://sarrazip.com/dev/cosmosmash.html
BUGS
There is no sound effect specifically for the spinners.
There is no cadence sound.
High scores are not remembered.
No attempt was made to emulate the exact behavior of the original game.
April 18th, 2013 COSMOSMASH(6)