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clear_zbuffer(3) Allegro manual clear_zbuffer(3)
NAME
clear_zbuffer - Writes a depth value into the given Z-buffer. Allegro
game programming library.
SYNOPSIS
#include <allegro.h>
void clear_zbuffer(ZBUFFER *zbuf, float z);
DESCRIPTION
Writes z into the given Z-buffer (0 means far away). This function
should be used to initialize the Z-buffer before each frame. Actually,
low-level routines compare depth of the current pixel with 1/z: for
example, if you want to clip polygons farther than 10, you must call
clear_zbuffer(zbuf, 0.1).
SEE ALSO
create_zbuffer(3), set_zbuffer(3), destroy_zbuffer(3), exzbuf(3)
Allegro version 4.4.2 clear_zbuffer(3)