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BLOCK(6)                    DragonFly Games Manual                    BLOCK(6)

NAME

block - a small text based maze game

SYNOPSIS

block [-ahgms]

DESCRIPTION

A sample of the game in progress: # } # ############^#### *@@ . ####### ######### # # ### The aim is to reach the exit } while eating all sweeties . by pushing the blocks @ into suitable positions. You are * + and can move through one way doors < v ^ > while the blocks can not. To move around you can use h j k l or the numeric keypad 1 2 5 3 while jumps are controlled by H L 4 6 or z x

OPTIONS

-h Help. You can hit '?' while playing the game for more help. -a<character> Use the given character as cursor. -g<filename> Load game from file <filename> eg -gtest. The -g can be omitted. -m Game has to be completed within a given number of moves. -s All sweeties have to be collected to win.

AUTHOR

Game by Marc Welz mwelz@erebor.bch.uct.ac.za. Game Modified by Ovis ovis@ok.aiva.lt. Man page by Joey Hess jeh22@cornell.edu.

DISTRIBUTION

Redistribution is subject to the GNU public license.

SEE ALSO

See the bed(6) manpage.

BUGS

Probably contains bugs - but if I knew what they were they would not be there ... 3rd Berkeley Distribution BLOCK(6)

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