DragonFly On-Line Manual Pages
atunnel(6) XScreenSaver manual atunnel(6)
NAME
atunnel - hypnotic GL tunnel journey
SYNOPSIS
sballs [-display host:display.screen] [-window] [-root] [-visual
visual] [-delay microseconds] [-light] [-no-light] [-wire] [-no-wire]
[-texture] [-no-texture] [-fps]
DESCRIPTION
The atunnel program draws an animation of a journey in a GL tunnel.
OPTIONS
sballs accepts the following options:
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
-install
Install a private colormap for the window.
-visual visual
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual.
-fps Display the current frame rate, CPU load, and polygon count.
-texture
Show a textured tunnel. This is the default.
-no-texture
Disables texturing the animation.
-wire Draw a wireframe rendition of the tunnel.
ENVIRONMENT
DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
SEE ALSO
X(1), xscreensaver(1)
COPYRIGHT
Copyright (C) 2003 by Eric Lassauge. Permission to use, copy, modify,
distribute, and sell this software and its documentation for any
purpose is hereby granted without fee, provided that the above
copyright notice appear in all copies and that both that copyright
notice and this permission notice appear in supporting documentation.
No representations are made about the suitability of this software for
any purpose. It is provided "as is" without express or implied
warranty.
The original code for this mode was written by Roman Podobedov
<romka@ut.ee> and can be found at http://romka.demonews.com
AUTHOR
Roman Podobedov <romka@ut.ee> Eric Lassauge
<lassauge@users.sourceforge.net>
X Version 11 5.34 (24-Oct-2015) atunnel(6)