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_putpixel(3)                    Allegro manual                    _putpixel(3)

NAME

_putpixel, _putpixel15, _putpixel16, _putpixel24, _putpixel32 - Faster specific version of putpixel(). Allegro game programming library.

SYNOPSIS

#include <allegro.h> void _putpixel(BITMAP *bmp, int x, int y, int color); void _putpixel15(BITMAP *bmp, int x, int y, int color); void _putpixel16(BITMAP *bmp, int x, int y, int color); void _putpixel24(BITMAP *bmp, int x, int y, int color); void _putpixel32(BITMAP *bmp, int x, int y, int color);

DESCRIPTION

Like the regular putpixel(), but much faster because they are implemented as an inline assembler functions for specific color depths. These won't work in mode-X graphics modes, don't perform any clipping (they will crash if you try to draw outside the bitmap!), and ignore the drawing mode.

SEE ALSO

putpixel(3), makecol(3) Allegro version 4.4.2 _putpixel(3)

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