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V3D_f(3) Allegro manual V3D_f(3)
NAME
V3D_f - Floating point vertex structure used by 3d functions. Allegro
game programming library.
SYNOPSIS
#include <allegro.h>
typedef struct V3D_f
DESCRIPTION
float x, y, z; - position
float u, v; - texture map coordinates
int c; - color
Like V3D but using float values instead of fixed ones. Read the
description of polygon3d_f() for a description on how to obtain/use
this structure.
SEE ALSO
V3D(3), polygon3d_f(3), excamera(3), exscn3d(3), exzbuf(3)
Allegro version 4.4.2 V3D_f(3)