DragonFly On-Line Manual Pages
Sound(3) DragonFly Library Functions Manual Sound(3)
Name
Sound - audio file description.
Structures
#include <audio/audiolib.h>
#include <audio/sound.h>
typedef struct
{
. . .
}SoundRec, *Sound;
Members
Do not dereference the members of the SoundRec structure directly.
Instead use the access macros.
sound is a Sound, a pointer to a SoundRec structure.
SoundFileFormat(sound)
Accesses the int value giving the format of the sound file.
SoundFileFormatString(sound)
Accesses the string description of the format of the sound
file.
SoundDataFormat(sound)
Accesses the int value giving the data format of the sound
file.
SoundDataFormatString(sound)
Accesses the string description of the data format of the
sound file.
SoundNumTracks(sound)
Accesses the int value giving the number of tracks in the
audio data in the sound file.
SoundSampleRate(sound)
Accesses the int value giving the samples rate of the audio
data in the sound file.
SoundNumSamples(sound)
Accesses the int value giving the total number of samples.
SoundComment(sound)
Accesses the string comment.
SoundBytesPerSample(sound)
Returns the bytes per sample of audio data.
SoundNumBytes(sound)
Returns the total number of bytes of audio data in the sound
file.
SoundValidateDataFormat(sound)
Returns true if the sound file format is a valid format.
Description
The SoundRec structure describes an audio file.
See Also
SoundCloseFile, SoundCreate, SoundFlushFile, SoundOpenFileForReading,
SoundOpenFileWriting, SoundReadFile, SoundRewindFile, SoundSeekFile,
SoundTellFile, SoundWriteFile.
audiolib - Network Audio System C Language Interface
sound 1.9.4 Sound(3)