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SDL_PauseAudio(3) SDL API Reference SDL_PauseAudio(3)
NAME
SDL_PauseAudio - Pauses and unpauses the audio callback processing
SYNOPSIS
#include "SDL.h"
void SDL_PauseAudio(int pause_on);
DESCRIPTION
This function pauses and unpauses the audio callback processing. It
should be called with pause_on=0 after opening the audio device to
start playing sound. This is so you can safely initialize data for your
callback function after opening the audio device. Silence will be writ-
ten to the audio device during the pause.
SEE ALSO
SDL_GetAudioStatus, SDL_OpenAudio
SDL Tue 11 Sep 2001, 22:58 SDL_PauseAudio(3)