DragonFly On-Line Manual Pages
    
    
	
SDL_DisplayFormatAlpha(3)      SDL API Reference     SDL_DisplayFormatAlpha(3)
NAME
       SDL_DisplayFormatAlpha - Convert a surface to the display format
SYNOPSIS
       #include "SDL.h"
       SDL_Surface *SDL_DisplayFormatAlpha(SDL_Surface *surface);
DESCRIPTION
       This  function  takes  a  surface and copies it to a new surface of the
       pixel format and colors of the video framebuffer plus an alpha channel,
       suitable  for fast blitting onto the display surface. It calls SDL_Con-
       vertSurface
       If you want to take advantage of hardware colorkey or alpha blit accel-
       eration,  you  should  set  the colorkey and alpha value before calling
       this function.
       This function can be used to convert a colourkey to an  alpha  channel,
       if  the	SDL_SRCCOLORKEY flag is set on the surface. The generated sur-
       face will then be transparent (alpha=0)	where  the  pixels  match  the
       colourkey, and opaque (alpha=255) elsewhere.
RETURN VALUE
       If the conversion fails or runs out of memory, it returns NULL
SEE ALSO
       SDL_ConvertSurface,  SDL_SetAlpha,  SDL_SetColorKey, SDL_DisplayFormat,
       SDL_Surface
SDL			    Tue 11 Sep 2001, 23:01   SDL_DisplayFormatAlpha(3)