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RGB_MAP(3)                      Allegro manual                      RGB_MAP(3)

NAME

RGB_MAP - Stores an rgb map to accelerate conversions. Allegro game programming library.

SYNOPSIS

#include <allegro.h> typedef struct RGB_MAP

DESCRIPTION

unsigned char data[32][32][32]; Read chapter "Converting between color formats" for a description on how to obtain/use this structure.

SEE ALSO

create_rgb_table(3), ex3d(3), excolmap(3), exrgbhsv(3), exshade(3), extrans(3) Allegro version 4.4.2 RGB_MAP(3)

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