RGB_MAP(3) Allegro manual RGB_MAP(3)NAME
RGB_MAP - Stores an rgb map to accelerate conversions. Allegro game programming library.SYNOPSIS
#include <allegro.h> typedef struct RGB_MAPDESCRIPTION
unsigned char data[32][32][32]; Read chapter "Converting between color formats" for a description on how to obtain/use this structure.SEE ALSO
create_rgb_table(3), ex3d(3), excolmap(3), exrgbhsv(3), exshade(3), extrans(3) Allegro version 4.4.2 RGB_MAP(3)