DragonFly On-Line Manual Pages
EZ_WorkAreaClear(3) EZWGL Functions EZ_WorkAreaClear(3)
NAME
EZ_WorkAreaClear, EZ_WorkAreaDeleteItem, EZ_WorkAreaDeleteItemUsingIdx,
EZ_WorkAreaInsertItem, EZ_WorkAreaInsertItemAfter,
EZ_WorkAreaInsertItemBefore, EZ_WorkAreaInsertItemUsingIdx,
EZ_WorkAreaRearrange, EZ_WorkAreaSelectItem,
EZ_WorkAreaSelectItemUsingIdx - work area editing functions
SYNOPSIS
#include <EZ.h>
void EZ_WorkAreaClear(EZ_Widget *warea)
void EZ_WorkAreaDeleteItem(EZ_Widget *warea, EZ_Item *item)
void EZ_WorkAreaDeleteItemUsingIdx(EZ_Widget *warea, int idx)
void EZ_WorkAreaInsertItem(EZ_Widget *warea, EZ_Item *item)
void EZ_WorkAreaInsertItemAfter(EZ_Widget *warea,
EZ_Item *item, EZ_Item *newitem)
void EZ_WorkAreaInsertItemBefore(EZ_Widget *warea,
EZ_Item *item, EZ_Item *newitem)
void EZ_WorkAreaInsertItemUsingIdx(EZ_Widget *warea,
EZ_Item *item, int idx)
void EZ_WorkAreaRearrange(EZ_Widget *warea)
void EZ_WorkAreaSelectItem(EZ_Widget *warea,
EZ_Item *item, int *location)
void EZ_WorkAreaSelectItemUsingIdx(EZ_Widget *warea,
int idx, int *location)
ARGUMENTS
warea Specifies a work area widget.
item Specifies a display item currently managed by warea.
newitem Specifies a new display item that is NOT currently managed by
warea.
idx Specifies an index.
location Specifies an array of two integers or NULL.
DESCRIPTION
EZ_WorkAreaClear destroies all display items currently managed by warea
and clears the display.
EZ_WorkAreaDeleteItem deletes the specified item.
EZ_WorkAreaDeleteItemUsingIdx deletes the item at the given position.
EZ_WorkAreaInsertItem inserts an item at the end of the list of items
warea manages.
EZ_WorkAreaInsertItemAfter inserts newitem after item.
EZ_WorkAreaInsertItemBefore inserts newitem in front of item.
EZ_WorkAreaInsertItemUsingIdx inserts newitem at the specified
position.
EZ_WorkAreaRearrange calls the geometry manager of warea to rearrange
and redisplay the list of items it manages.
EZ_WorkAreaSelectItem sets the selection on the given item. If location
is not NULL, the display will be adjusted so that the selected item be
displayed at the given location.
EZ_WorkAreaSelectItemUsingIdx behaves the same as
EZ_WorkAreaSelectItemUsingIdx, except it uses array index instead of
using item directly.
SEE ALSO
EZ_GetWorkAreaSelection(3)
EZWGL EZ_WorkAreaClear(3)