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EZ_Translate(3)                 EZWGL Functions                EZ_Translate(3)

NAME

EZ_Translate - multiply the current matrix by a translation matrix

SYNOPSIS

#include <EZ.h> void EZ_Translate(float x, float y , float z)

ARGUMENTS

x,y,z Specify the coordinates of a point.

DESCRIPTION

EZ_Translate moves the coordinate system origion to the specified point.

SEE ALSO

EZ_Rotate(3), EZ_Scale(3), EZ_MultMatrix(3), EZ_PushMatrix(3), EZ_LoadMatrix(3), EZ_IdentityMatrix(3), EZ_MatrixMode(3) EZWGL EZ_Translate(3)

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