DragonFly On-Line Manual Pages
EZ_ShadeModel(3) EZWGL Functions EZ_ShadeModel(3)
NAME
EZ_ShadeModel - select a shading model for coloring primitives
SYNOPSIS
#include <EZ.h>
void EZ_ShadeModel(int model)
ARGUMENTS
model Specifies a shading model. Either EZ_SMOOTH or EZ_FLAT.
DESCRIPTION
EZ_ShadeModel selects a shading model for rendering primitives. In the
EZ_FLAT shading model, each primitive is colored with a single color
across the primitive. In the EZ_SMOOTH shading model, the colors at the
vertices are linearly interpolated across the primitive.
SEE ALSO
EZ_Color3f(3), EZ_Normal3f(3), EZ_Vertex3f(3), EZ_ColorMaterial(3)
EZWGL EZ_ShadeModel(3)