DragonFly On-Line Manual Pages
EZ_GetGLImageWindow() EZ_GetGLImageWindow()
NAME
EZ_GetGLImageWindow, EZ_GetGLImageXWindow - create a GL Image from the
current active 3D canvas
SYNOPSIS
#include <EZ.h>
void EZ_GetGLImageWindow(int x, int y, int w, int h,
EZ_GLImage *image_ret)
void EZ_GetGLImageXWindow(int x, int y, int w, int h,
EZ_GLImage *image_ret)
ARGUMENTS
x,y,w,h Specifies a region in the current active 3D canvas.
image_ret Specifies the return for the GL image.
cursor Specifies a cursor id.
DESCRIPTION
EZ_GetGLImageWindow creates a GL image copied from the specified region
in the current active 3D canvas widget. The coordinates here is
measured from the lower-left corner of the 3D canvas.
EZ_GetGLImageXWindow creates a GL image copied from the specified
region in the current active 3D canvas widget. The coordinates here is
measured from the upper-left corner of the 3D canvas.
SEE ALSO
EZ_PutGLImage(3), EZ_CreateGLImage(3)
EZWGL Functions EZWGL EZ_GetGLImageWindow()