DragonFly On-Line Manual Pages
3(EZ_FigItemAddString) EZWGL Functions 3(EZ_FigItemAddString)
NAME
EZ_FigItemAddString,EZ_FigItemAddPixmap, EZ_FigItemAddPoints,
EZ_FigItemAddLines, EZ_FigItemAddPolygon, EZ_FigItemAddRectangle,
EZ_FigItemAddFilledRectangle, EZ_FigItemAddArc, EZ_FigItemAddFilledArc,
EZ_FigItemAddRectangles, EZ_FigItemAddFilledRectangles,
EZ_FigItemAddArcs, EZ_FigItemAddFilledArcs, EZ_FigItemAddSegments - add
pieces to a FIG item.
SYNOPSIS
#include <EZ.h>
EZ_FigPiece *EZ_FigItemAddString(EZ_Item *fitem, GC theGC,
char *str, int slen, int justification, int x, int y)
EZ_FigPiece *EZ_FigItemAddPixmap(EZ_Item *fitem, GC theGC,
EZ_Bitmap *bmp, int sx, int sy, int sw , int sh,
int dx, int dy)
EZ_FigPiece *EZ_FigItemAddPoints(EZ_Item *fitem, GC theGC,
XPoint *pts, int npts)
EZ_FigPiece *EZ_FigItemAddLines(EZ_Item *fitem, GC theGC,
XPoint *pts, int npts, int mode)
EZ_FigPiece *EZ_FigItemAddPolygon(EZ_Item *fitem, GC theGC,
XPoint *pts, int npts, int mode)
EZ_FigPiece *EZ_FigItemAddRectangle(EZ_Item *fitem, GC theGC,
int x, int y, int w, int h)
EZ_FigPiece *EZ_FigItemAddFilledRectangle(EZ_Item *fitem, GC theGC,
int x, int y, int w, int h)
EZ_FigPiece *EZ_FigItemAddArc(EZ_Item *fitem, GC theGC,
int x, int y, int w, int h,
int angle1, int angle2)
EZ_FigPiece *EZ_FigItemAddFilledArc(EZ_Item *fitem, GC theGC,
int x, int y, int w, int h,
int angle1, int angle2)
EZ_FigPiece *EZ_FigItemAddRectangles(EZ_Item *fitem, GC theGC,
XRectangle *rects, int nrects)
EZ_FigPiece *EZ_FigItemAddFilledRectangles(EZ_Item *fitem, GC theGC,
XRectangle *rects, int nrects));
EZ_FigPiece *EZ_FigItemAddArcs(EZ_Item *fitem, GC theGC,
XArc *arcs, int narcs)
EZ_FigPiece *EZ_FigItemAddFilledArcs(EZ_Item *fitem, GC theGC,
XArc *arcs, int narcs)
EZ_FigPiece *EZ_FigItemAddSegments(EZ_Item *fitem, GC theGC,
XSegment *segs, int nsegs)
ARGUMENTS
too many...
DESCRIPTION
These functions are wrappers to the corresponding Xlib functions. They
are used to add a piece to a figure Item.
SEE ALSO
EZ_CreateItem(3), EZ_FigItemHidePiece(3), EZ_ScaleFigItem(3)
EZ_GetGC(3)
EZWGL 3(EZ_FigItemAddString)