DragonFly On-Line Manual Pages

Search: Section:  


AuSoundPlayFromData(3)                      DragonFly Library Functions Manual

Name
       AuSoundPlayFromData - create a flow to play from memory.

Synopsis
       #include <audio/audiolib.h>
       #include <audio/soundlib.h>

       AuEventHandlerRec *AuSoundPlayFromData(server, sound, data,
       destination, volume, callback, callback_data, flow, volume_mult_elem,
       monitor_element, status)
           AuServer *server;
           Sound sound;
           AuPointer data;
           AuDeviceID destination;
           AuFixedPoint volume;
           void (*callback) (AuServer *, AuEventHandlerRec *, AuEvent *,
       AuPointer);
           AuPointer callback_data;
           AuFlowID *flow; /* RETURN */
           int *volume_mult_elem; /* RETURN */
           int *monitor_element; /* RETURN */
           AuStatus *status; /* RETURN */

Arguments
       server    Specifies the connection to the audio server.

       sound     Specifies the description of the audio data.

       data      Specifies the audio data to play.

       destination
                 Specifies the device to play the data on.

       volume    Specifies the volume.

       callback  Specifies the procedure to be called for additional event
                 processing.

       callback_data
                 Specifies any additional arguments to be passed the callback.

       flow      If non-NULL, returns the flow ID.

       volume_mult_elem
                 If non-NULL, returns the index of the volume multipler
                 element.

       monitor_element
                 If non-NULL, include an ExportMonitor element in the flow and
                 return it's index.

       status    If non-NULL, flush the output buffer and return the status
                 from the server.

Description
       AuSoundPlayFromData creates a flow to play data on device and returns a
       pointer to the event handler created or NULL if there was an error.

Errors
       AuBadAlloc, AuBadDevice.

See Also
       AuSoundPlay, AuSoundPlayFromBucket, AuSoundPlayFromFile,
       AuSoundPlaySynchronousFromFile.

       audiolib - Network Audio System C Language Interface

soundlib                             1.9.4              AuSoundPlayFromData(3)

Search: Section: